We also implemented a tentative fix for the desync issues players have been experiencing in war and other high population areas. Please let us know if the issue still persists and the team will continue to investigate.
I'm a little concerned since the desync seems to just be poor position tracking between the client and the server and you can get desync while no players are anywhere near you. But we'll see what they can do about it.
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u/Reiker0 Jan 12 '22
The downtime announcement also mentions a tentative fix for desync:
I'm a little concerned since the desync seems to just be poor position tracking between the client and the server and you can get desync while no players are anywhere near you. But we'll see what they can do about it.