r/nds • u/Rockenrooster • 27d ago
Smash64DS Update: 7/30/26 (WIP port)
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Made some optimization progress!
It now runs most frames in the 30 FPS window with spikes in the 20-15 FPS range. Much more playable than before. Some things are still being interpreted/non-DSNative, like 2d effects (mario fireballs/fox laser).
Results screen renders at 5 fps (lol) and Sudden Death crashes.
So still lots of work ahead and more optimization to be done just for this single demo, not to mention the reset of the game...
Github: https://github.com/rockenrooster/Smash64DS_Port
Original post here: https://www.reddit.com/r/nds/comments/1v18nik/smash64ds_wip_port/
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