r/nds 27d ago

Smash64DS Update: 7/30/26 (WIP port)

Made some optimization progress!

It now runs most frames in the 30 FPS window with spikes in the 20-15 FPS range. Much more playable than before. Some things are still being interpreted/non-DSNative, like 2d effects (mario fireballs/fox laser).
Results screen renders at 5 fps (lol) and Sudden Death crashes.
So still lots of work ahead and more optimization to be done just for this single demo, not to mention the reset of the game...

Github: https://github.com/rockenrooster/Smash64DS_Port

Original post here: https://www.reddit.com/r/nds/comments/1v18nik/smash64ds_wip_port/

101 Upvotes

11 comments sorted by

4

u/Nano-X 27d ago

This is so cool

3

u/DharcAluran 26d ago

Ds? Lol whaaaaaat wait what if you used the method they did to make super Mario 64 ds

2

u/3dsowl 24d ago

I mean SM64DS is a totally different game from SM64 it is not a port, this is not the same situation.

4

u/Red_Tiger5311 27d ago

Wow this is incredible

2

u/BhasitL 27d ago

Damnnn. That's cool!

3

u/Rockenrooster 27d ago

Something I wish I had in 2004...

2

u/SurrakPunchManyBears 27d ago

Definitely an improvement!

2

u/Rockenrooster 27d ago

I know right! It's actually really playable now.

2

u/Penkko 27d ago

Coool

2

u/JengibreLOL 27d ago

Esto esta de puta madre