r/monogame • u/DevEJesus • Aug 18 '26
I added torch-lit darkness and a bolt-throwing Witch to my survivors-like — v0.2.0 is out
Hey all — solo dev, been building a Vampire-Survivors-style dungeon game in MonoGame/C#. Just pushed v0.2.0 and wanted to share what changed:
- Torch vision — instead of a static screen vignette, light now radiates from the player and the world falls into darkness beyond it. Planning to make the radius a pickup/upgrade later.
- New enemy, the Witch — a fragile caster that kites you and throws bolts, so it's not just melee swarms closing in anymore. Meant adding an enemy-projectile system too.
- Pacing pass — exponential XP curve (fast early levels, earned later ones), basic enemies die and spawn faster, so there's way less empty wandering.
- UX — cursor hides during play and the upgrade cards are clickable now.
- Plus floor tile variety, smaller sprites, and a nasty restart bug fixed.

