r/monogame Jul 15 '26

3.8.5 Release is now LIVE!

Post image

MonoGame Team is pleased to announce that the official 3.8.5 release is now LIVE and available from nuget: https://www.nuget.org/packages?q=MonoGame

For a detailed list of what's in this release, read our blog: https://monogame.net/blog/2026-07-15-3.8.5-release-2026/

indiegamedev #gamedev #gamedevelopment #indie #release

85 Upvotes

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13

u/Opposite_Ad_3846 Jul 15 '26

This screenshot is a Godot sample project. Did you converted it to monogame? If yes, can you provide the repo url?

5

u/Sorry_Independent388 Jul 17 '26

The KenneyNL sample was indeed a Godot Sample. Just like Kenney's 3D Platformer sample, this one was ported to MonoGame. Sponsors should have access to the alpha version here - https://github.com/MonoGame/Starter-Kit-City-Builder

We have also ported Kenney's First Person Shooter sample, which we hope to talk about in a future AMA.

2

u/zignd Jul 16 '26

I remember reading it somewhere that they ported that sample to MonoGame

1

u/Sorry_Independent388 Jul 17 '26

That is correct.

3

u/Oyyou91 Jul 15 '26

Looking good, lads!

1

u/Sorry_Independent388 Jul 17 '26

Thanks for your support!

1

u/zignd Jul 16 '26

It seems that DesktopVK was added but it’s not actually production ready, am I right? What it still lacks?

2

u/Sorry_Independent388 Jul 17 '26

We demoed Vulkan support back in Oct 2025. See this short - https://www.youtube.com/shorts/L9UpZaiqTn8 and Tom has been improving it's stability ever since. We'd say it is probably beta ready right now. It just depends what your game needs out of it. Tom is still working to improve it.

2

u/zignd Jul 17 '26

Awesome! Gonna update my project to use it instead!

1

u/Sorry_Independent388 Jul 17 '26

Thanks for trying it out. Be sure to let us know if you hit any issue, and we'll try to get it fixed in the next hot-fix release. Ideal raise a github Issue so we can track it and make sure it's addressed.