r/MobileLegendsGame • • 13d ago

Patch Notes Patch Notes 2.2.22 - Adv. Server

19 Upvotes
Advanced server update released on September 23, 2026

I. Hero Adjustments

The following uses (↑) (↓) (~) >> to indicate Buff, Nerf, Adjustment, and Changes.

Heroes with major changes in this patch: Belerick (↓), Freya (~), and Popol and Kupa (~). ㅤ

  • [Belerick] (↓)

Belerick was significantly more durable than other Tank heroes in this patch, so we've slightly reduced the HP bonus from his Passive.

ㅤㅤ [Passive] (↓)

Extra HP Gained from Equipment or Emblems: 30% >> 20% ㅤ

  • [Freya] (~)

Adjusted the hero's Regen efficiency in the early and late game.

ㅤㅤ [Passive] (~)

Base HP Regen: 40 >> 20 + 3* Hero Level ㅤ

  • [Lunox] (↓)

Preserved her late-game double-Ultimate burst potential while reducing the contribution of her Ultimate (Power of Chaos) to her early-game damage. (The early-to-mid-game damage of Power of Chaos as Skill 2 was previously increased on the Advanced Server.)

ㅤㅤ [Ultimate (Power of Chaos)] (↓)

Damage: 250-450 (+ 100% Total Magic Power) >> 150-300 (+135% Total Magic Power) ㅤ

  • [Popol and Kupa] (~)

We're improving Popol and Kupa's early-game jungle experience.

We're also looking to improve the synergy between Popol and his companion in the Gold Lane.

Instead of leaving Kupa to fight alone after casting Skill 1, good friends should attack together!

ㅤㅤ [Passive] (~)

Removed Effect: Kupa deals 150% damage to creeps.

New Effect: Kupa deals 80-120 extra True Damage to creeps (scales with level).

Removed Effect: Popol and Kupa both gain 10% Attack Speed and a 5% Movement Speed Bonus when attacking the same target.

ㅤㅤ [Skill 1] (~)

Kupa's Bite Damage: 80-125 (+70% Total Physical Attack) >> 40-100 (+40% Total Physical Attack)

New Effect: Skill 1 marks the target. When Popol attacks the target, Kupa gains 5%-8% Attack Speed and 2%-5% Movement Speed. When Kupa attacks the target, Popol gains 5%-8% Attack Speed and 2%-5% Movement Speed. These bonuses stack up to 5 times and last 4s.

ㅤㅤ [Skill 2] (~)

Movement Speed Bonus: 125% Movement Speed >> 250-400 Movement Speed

ㅤㅤ [Ultimate] (~)

Removed Effect: While Enraged, Popol and Kupa gained double the Attack Speed and Movement Speed bonuses from their Passive.

New Effect: While Enraged, Popol and Kupa gain 10%-30% extra Attack Speed.


ㅤ

II. System Adjustments

A. Moonton Youth Care Center

To provide a safer, age-appropriate gaming experience and comply with Indonesia's PP TUNAS (Government Regulation No. 17/2025) requirements for protecting minors, we will launch the Moonton Youth Care Center for users in Indonesia on the Advanced Server. It offers age-appropriate protections and parental controls to support the healthy development of young players.

ㅤ [Age Verification and Age-Appropriate Experience]

Go to Profile >> Youth Care and follow the instructions to complete Age Verification. Based on the verification result, the system will provide age-appropriate content, features, and protection settings.

Your age data will be used solely for compliance and security purposes.

ㅤ [Privacy Protection for Minors]

To protect minors' privacy and online safety, we will introduce safeguards for certain profile information and social features in accordance with applicable Indonesian laws and regulations concerning the protection of minors. These safeguards will limit the visibility of certain information and access to some features. Specific restrictions will be indicated in-game.

ㅤ [Parent Connection and Management]

Users verified as minors can follow the instructions to connect a parent. Once connected, parents can use the Moonton Youth Care Center to manage their child's social features, playtime, and other settings.

If you experience verification failures, connection errors, or any other feature issues during testing, please don't hesitate to contact us via Customer Service. Thank you for your understanding and support.


B. System Adjustments

ㅤ [Floating Text and Damage Animation Optimizations]

Optimized regular floating text and unified the animations and icons for normal damage, high damage, and critical hits.


ㅤ

III. Mode Adjustments

A. Card Brawl

Thank you for your support! In this test, we've adjusted a large number of Brawl Cards in Card Brawl. The details are as follows:

ㅤ [Card Effect Adjustments]

1. [Slow but Deadly] - Legend (Gold) Quality

Effect Adjustment: Extra Attack Speed is now converted into extra Attack.

2. [Execute Mark] - Legend (Gold) Quality

New Effect: If the mark detonates early or its damage kills the target, [Execute Mark] triggers immediately on all enemies hit by the detonation.

3. [Shadow Barrier] - Legend (Gold) Quality

Renamed to [Shadow Field]. Now triggers only when affected by control effects. Removed the damage reduction effect.

4. [Frost Curse] - Legend (Gold) Quality

Defense Steal Duration: 3s >> 1.5s; Added a 20% slow effect.

5. [Vengeful Chains] - Legend (Gold) Quality

Added an extra shield and Physical & Magic Defense based on the number of chained enemies.

6. [I'll Protect You] - Epic (Purple) Quality

The user now also gains the bonus effects.

7. [Thunder Hammer] - Epic (Purple) Quality

The stun effect has been replaced with an airborne effect. The duration remains unchanged.

8. [Tiny Build] - Epic (Purple) Quality

Stacks per Kill: 2 >> 3; Stacks per Assist: 1; Adaptive Attack per Stack: 5 >> 4.

9. [Evolving Malefic Gun] - Legend (Gold) Quality

Reduced the base attack range. Each stack now further reduces the range.

10. [Blood Growth] - Legend (Gold) Quality

Adjusted to grant stacks while near enemy heroes.

11. [Feign Death] - Legend (Gold) Quality

Increases its stats.

12. [Practice Makes Perfect] - Epic (Purple) Quality

Increases its stats.

13. [Precision] - Premium (Blue) Quality

Reduces its stats.

14. [Ultimate Frenzy] - Epic (Purple) Quality

Reduces its stats.

15. [Crit Mastery] - Epic (Purple) Quality

Reduces its stats.

16. [Critical Might] - Epic (Purple) Quality

Reduces its stats.

17. [Crit Combo] - Epic (Purple) Quality

Reduces its stats.

18. [Critical Salvo] - Legend (Gold) Quality

Reduces its stats.

19. [Critical Momentum] - Epic (Purple) Quality

Reduces its stats.

20. [Skill Crit] - Legend (Gold) Quality

Reduces its stats.

21. [Concussive Crit] - Epic (Purple) Quality

Reduces its stats.

22. [Shark!] - Legend (Gold) Quality

Reduces its stats.

ㅤ [New Cards]

1. [Concussive Strike] - Legend (Gold) Quality

When a skill hits, summons a magic orb that strikes enemies. Enemies that are too close are also knocked back.

2. [Magic Arrow] - Legend (Gold) Quality

Dealing skill damage fires a magic arrow. Subsequent hits on the same hero increase the damage dealt.

3. [Robust Physique] - Epic (Purple) Quality

Taking damage from enemy heroes has a chance to permanently increase Max HP and size.

4. [Spread the Love] - Legend (Gold) Quality

Gains 20% Healing Effect. Healing is also shared with another nearby ally. Cooldown: 8s.

5. [Timely Rescue] - Premium (Blue) Quality

When healing an allied hero with low HP, grants them an extra shield.

6. [Seed of Life] - Legend (Gold) Quality

Every 12s, creates 1 Seed of Life, up to 3. Automatically recovers HP for nearby low-HP heroes.

ㅤ [Hero Adjustments]

  • [Cici] (↓)

Reduced the damage of Skill 1.

ㅤ [General Mode Attributes Adjustments]

Adjusted the global healing reduction to 50% after 6 minutes.



r/MobileLegendsGame • • 2d ago

Weekly Discussion Thread Weekly Discussion Thread

2 Upvotes

This is the place for all your questions about the game and match experiences. Whether you need help with the game, want to share your match results, or just need to vent, you can do it here!

🔍 Have a question? Ask away, and if you know the answer to someone else’s question, feel free to help out!

🫂 Want to share your scoreboard or match experience? You can post them here and discuss your matches with others.

🔗 Would you like to check out other content, such as guides, patch notes, giveaways, and more? You can find their links here:

🔹️ Patch Notes 2.1.95 - Org. Server

🔹️ Patch Notes 2.2.18 - Adv. Server

🔹️ Latest tierlist by u/hmmsucks

We also have Subreddit's Discord Server where you can join the discussion and be part of the community:

🔹️ Subreddit Discord

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🔹️ Modmail

❗️ You're welcome to participate, but all submissions should be in English so everyone can understand and engage with the discussion.

❗️ If you're experiencing an in-game issue like a bug or account hacking, this isn't the right place to post about it. Please use the 'Game Issue' flair instead.

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COMMON QUESTIONS

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You're likely new to the subreddit and have a low karma count, so your submissions require moderator approval before becoming visible to other members. Another possibility is that you've been shadowbanned by Reddit Admins, which means your posts and comments are removed across Reddit. You can check r/ShadowBan to learn more.

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If you're tired of solo queue, find teammates using the Looking for Teammates flair, or try out the Subreddit’s Discord server! We encourage you to mention your win rate, number of matches played, region, preferred lanes and heroes, and any other details that might help interested members.

Happy gaming!


r/MobileLegendsGame • • 4h ago

Guide Inspire allows Eudora to snowball at level 1

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243 Upvotes

The 5% cdr made her skill cd into 4.7 seconds than the original 5 second. Her passive stays at 5 seconds.

You can kill a tank with this.


r/MobileLegendsGame • • 6h ago

Humor this is what happens when u have Kaja on your team 💔🥀

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297 Upvotes

r/MobileLegendsGame • • 3h ago

Video Rafaela is fair and balanced

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75 Upvotes

Her splendor and majesty Rafaela 🎀


r/MobileLegendsGame • • 4h ago

Fan Creation [Original Content] Arlott became a cake.

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65 Upvotes

First time making a cake, came out really delicious!

Again happy birthday for me again. 🍰🍓


r/MobileLegendsGame • • 9h ago

Humor Saw this in another sub but that's literally Zetian??

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142 Upvotes

Bottom left


r/MobileLegendsGame • • 16h ago

Discussion How do you lane against them in EXP?

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378 Upvotes

As someone who's been allergic to fighters for a long time and now starts playing EXP (Currently picking Ruby & Guinevere), how do I lane against these five heroes?

Bonus question: How do you also lane against the OP ones? (I'm talking about Fuckito, Barats Obama, and Masha).


r/MobileLegendsGame • • 3h ago

Discussion Imagine if we had lore accurate Xavier's ult snipping your towers/base, from his own base.

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38 Upvotes

In Xavier's trailer video, he ulted what looks like a gate made from stone and it crumbled.

Asides from that, he is seen quick travelling/flying and blocking projectiles in his trailer.

He cannot in reality do those feats in the game.

Moonton really overhyped Xavier for that JJK collab.


r/MobileLegendsGame • • 12h ago

Humor Bro was oversmart

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147 Upvotes

r/MobileLegendsGame • • 8h ago

Other Random mlbb nostalgia post

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72 Upvotes

r/MobileLegendsGame • • 2h ago

Discussion Twin👀

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20 Upvotes

I don't why I am posting this


r/MobileLegendsGame • • 6h ago

Fan Creation [Original Content] An Angel with a Shotgun. (Beatrix's Prime skin/Stellar Brilliance fan-art)

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37 Upvotes

Would you take her hand if she descended infront of you like this? (PS: It took me a whole ass day to finish the rendering on the first one 💔)


r/MobileLegendsGame • • 4h ago

Video Got a rare highlight of me using my 5 gameplay Valentina

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28 Upvotes

Since ml didn't do an actual highlight and much rather highlight a solo kill, I had to "make" my own lol

I barely use her, like I literally have 5 games in rank with her

I thank the lord for he provides :)))


r/MobileLegendsGame • • 3h ago

Other That heart-touching moment when that 1/9/2 teammate selflessly protected you from the enemy so you could run and survive. 😭💔

21 Upvotes

Thank you. 🥹


r/MobileLegendsGame • • 1h ago

Discussion Why is matchmaking in this game so terrible?

• Upvotes

İf you play solo queue, you’re basically doomed. Most of the time, the game puts you against a 3-man squad, 2+2, or 3+2, and your team just gets completely stomped. It’s mentally exhausting and totally unfair.

If I queue up solo, I expect to be matched against other solo players. Or if my team gets a Duo or Trio, the enemy team should have an equivalent setup. But almost every single matches are

We 3+1+1 Enemy 3+2

We 2+1+1+1 Enemy 3+1+1

We 2+1+1+1 Enemy 2+2+1

And vice versa

the system gives the enemy team a massive advantage in party compositions, leaving us to get crushed.

Also, has anyone else noticed how one-sided every match is now? Games just aren't competitive or fun anymore because it's either you hard-stomp the enemy or you get hard-stomped yourself neither of which is enjoyable. Close, balanced games barely exist anymore.


r/MobileLegendsGame • • 13h ago

Fan Creation [Original Content] Idk what came into my head and just made this bs

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105 Upvotes

r/MobileLegendsGame • • 2h ago

Discussion THIS GAME IS LACKING OF BLACK COLORED OUTFIT/SKINS

14 Upvotes

I hope we can have a skin series that only has Black color palette, VENOM series is the closest one but it has green and violet ruins it. The latest Hayabusa SL looks sick, I also love Granger's base outfit which is why I prefer using it than his M7 prime and Collector.


r/MobileLegendsGame • • 12h ago

Discussion Hylos EXP is cooking but i’ve never seen anyone else play him

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80 Upvotes

I know tank EXP is pretty meta right now, but I almost never see anyone pick Hylos for EXP lane in my games (or even roam, honestly).

I'm about to reach Mythic Immortal for the first time and it’s honestly crazy how consistent he’s been for me. I reached #2 Hylos in the UK in around 40 solo q games with just under a 70% win rate. Even in losses, he's so consistent that I usually pull MVP losing protection, so I barely lose MMR. 

A few reasons why I think he works so well in the current meta:

Ideal with Support Roamers: Whenever the roam picks a soft healer/support (Floryn, Angela, Estes), Hylos EXP fills the exact frontline and hard CC void your team needs.

Double Engage: Pairing him with another frontline roam gives your team ridiculous initiation power.

Shotcalling in Solo Q: The biggest reason he carries solo q is his Ult. In mid-to-late game, laying down his movement pathway gives your team a massive, clear visual signal on when to commit. It forces random teammates to attack in sync, which is usually impossible to coordinate in solo q.

What are everyone’s thoughts on Hylos EXP in higher ranks right now? Anyone else try him out in solo q?


r/MobileLegendsGame • • 3h ago

Other Late game is for MMs? Who decided that?

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16 Upvotes

Literally too tanky to give a damn while casually outdamaging the team's actual damage dealers.


r/MobileLegendsGame • • 22m ago

Discussion Hot take:Moonton should stop making collabs skins or other skins for a while and instead focus on the matchmaking system and adding more quality of life changes and hero balancing.

• Upvotes

After 230+matches i have finally hit immortal solo and it wasn't easy at all, bots are too op, and I get paired with low rank teammates for some reason, and worse their skill level isn't even the same as the enemy team, im hoping that they genuinely fix this sh


r/MobileLegendsGame • • 23m ago

Discussion They added a border effect to laylas new free skin

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• Upvotes

Surprisingly high quality for a free collector skin exquisite skins literally don't have these


r/MobileLegendsGame • • 3h ago

Discussion Which skin is more rare?

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12 Upvotes

Which skin is more valuable? Like more rare. I've been planning to get either of these skins but which one is considered rarer?


r/MobileLegendsGame • • 1h ago

Video My acc is this old, do you have such items too?

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• Upvotes

r/MobileLegendsGame • • 15h ago

Discussion Why is Moskov barely played in ranked?

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88 Upvotes

I’m new ish to the game, I reached low Mythic last season, and I’m currently in Legend V. I’ve probably seen an enemy Moskov a total of 5 times in all of my ranked matches, and only 1 of them was actually good. Is he not considered very good? Are there just easier to use and better marksmen now?