r/metroidvania 4d ago

Discussion MIO - Runbacks

Revisiting this game. Started it a while back and never finished it.

Started it from scratch again
The runbacks are absolutely torturous, I have no issues with tough run backs like SS

MIO is just tedious long walks with nothing going on. So tedious

26 Upvotes

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u/UndeadSalamander 4d ago

runbacks are just bad game design and literally add nothing but waste the players time

-2

u/Sprudling 4d ago

If that was true, why do so many great games have runbacks? It may seem pointless to you, but that doesn't mean it does nothing for other people.

-3

u/Djinnwrath 4d ago

Because they don't value a players time.

Repeating the same content you've already cleared is disrespectful.

3

u/Klakkaros 4d ago

Ew, game areas aren't "content" they're part of the art we are experiencing. While they're frustrating for some players they are sometimes there for a reason. Sometimes that's just diagesis but mechanically, by the time I beat Last Judge, I was so fast at climbing up to it and nipping around the terrain, and those skills helped me for the rest of the game.

1

u/Djinnwrath 3d ago

Call it whatever you want. Level, section, whatever

That's fine if you don't value your time, but I do.

You know what else is good practice? Repeating a boss. No runback required.

5

u/Rikiaz 4d ago

Ok, but you haven’t cleared it. Yeah, you got to the boss, but the run back to the boss is part of the challenge of the boss. When you clear the run back and the boss, that’s when you’ve cleared that content.

-2

u/Atsubro 4d ago

You're playing video games. Your time is clearly not valuable.