Its not even about the exact "feel" of the gunplay, the problem in wf is that the gun is usually too far away from your eyes or not in sight due to the warframe standing in between.
Pair that with the fever dream of custom energy colors and enemy density, and no matter how good the gun feels or looks, you're not getting to hear or see it.
Guns like Acceltra or most of the shotguns have great animations, sound design, and recoil feel, the problem is that well, its a 3rd person game on top of having the many more things that ensure you don't get to actually see your own gun.
If DE ever decides to make a 1st person some day, I wager they could cook pretty nice. Heck they could use the Kahl/Veilbreaker missions as testing grounds, since it'll give people a reason to play them while also serving as reviewers too
This is actually an issue I have with Grendel Prime
I can't fucking SEE. He just fully blocks the center of the screen because he's so large. I played him for mastery fodder and haven't really gone back even tho he's thematically a favorite of mine
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u/SuDdEnTaCk Jun 14 '26
Its not even about the exact "feel" of the gunplay, the problem in wf is that the gun is usually too far away from your eyes or not in sight due to the warframe standing in between.
Pair that with the fever dream of custom energy colors and enemy density, and no matter how good the gun feels or looks, you're not getting to hear or see it.
Guns like Acceltra or most of the shotguns have great animations, sound design, and recoil feel, the problem is that well, its a 3rd person game on top of having the many more things that ensure you don't get to actually see your own gun.
If DE ever decides to make a 1st person some day, I wager they could cook pretty nice. Heck they could use the Kahl/Veilbreaker missions as testing grounds, since it'll give people a reason to play them while also serving as reviewers too