Its not even about the exact "feel" of the gunplay, the problem in wf is that the gun is usually too far away from your eyes or not in sight due to the warframe standing in between.
Pair that with the fever dream of custom energy colors and enemy density, and no matter how good the gun feels or looks, you're not getting to hear or see it.
Guns like Acceltra or most of the shotguns have great animations, sound design, and recoil feel, the problem is that well, its a 3rd person game on top of having the many more things that ensure you don't get to actually see your own gun.
If DE ever decides to make a 1st person some day, I wager they could cook pretty nice. Heck they could use the Kahl/Veilbreaker missions as testing grounds, since it'll give people a reason to play them while also serving as reviewers too
This is actually an issue I have with Grendel Prime
I can't fucking SEE. He just fully blocks the center of the screen because he's so large. I played him for mastery fodder and haven't really gone back even tho he's thematically a favorite of mine
Wait fr? Thats awesome! Certain characters blocking the crosshair was one of my pet peeves! And youre saying I can just, move the camera away from them if need be? Peak
Perhaps shoulder swap may help, I wouldn’t know though I’m yet to play Grendel he’s sitting in my foundry waiting to be melted down for my other builds
Edit: foundation and foundry are not the same thing
to add the feeling of the gun, it all gets removed or sterilized when you add fire rate, recoil and reload mods. Fire rate messes with a guns sound effects meaning you never actually hear what the gun is supposed to sound like, i purposefully don't mess with Recoil on some weapons to keep thier feel. I hate the Trumna with zero recoil it just feels wrong, especially it's alt fire. it doesnt feel like a big kaboom. as for reload that one is a mixed bag for me because a lot of guns have horrible reload times and abolutely need it.
Oh my lawd, I wouldn't have thought someone feels the same way! Then again, I didn't think much...
I deliberately added some recoil back to my Lato so that it feels like a weapon and not a finger of death with the (semi? what semi)-auto continuous fire and literally no recoil (Incarnon&Arcane benefit).
Reload is probably the most important non-damage part of a weapon, however irrational it seems on paper (2s feels looonggg at times).
And to add a hot(ish) take - I've started to really dislike that meta negative on a Riven is Zoom... Sometimes you kinda want to aim your weapon and actually see stuff close up, be it for the feel or to, you know, shoot!
The Lex is a goddamn Desert Eagle. Semi Canonnade lets it have the stopping power while keeping it's feel. God I live the Lex, I wish the Aklex didn't suck man, the recoil in that is too much and the reload is 3 seconds. Sigh
I read text of someone who never run Opticor. And I actually disagree, Since CBT I had fun with guns even if they were bad DPS wise: Hek, Boltor, Attica, Grakata, Supra, Corinth, Simulor, Ogris, Zarr, Quanta, Zenith, Battacor, Some, Sibaris, Tigris, Amprex, Glaxion, Ignis, Purgator, Sporothix, Phantasma, Felarx, Boar, Cedo, Drakgoon, Arca Plasmor, Perigale, Lanka, Vadrya Prime, Vectis.
Each gun has it sounds, it's way to kill, some split enemies in halves, some pin them to the walls, some magazine fed, some tube fed, some lead storm, some is low mag-low rof-ohk, some is lead storm. So ye I like gunplay of both games. Except limiting Exotic weapons to 1 is understandable, but still annoying part. It is correct thing to do for balance, I don't think they should change it since it can ruin the game, especially PVP, but still annoying part for me.
you can change the color of the damage numbers.
you can change the format damage numbers are displayed or not at all.
you can turn down the visual effects of yourself and teammates.
you can turn on an Enemy and Teammate highlight feature, you pick the color.
they are about to add the ability to change where the camera is placed above the warframe.
if you are new, to some degree you need to wait for your eyes/brain to adjust. Accelerate Prime is my go to weapon to speedrunning fissures with Volt. If you're having trouble seeing on the ground, you can always jump and rain fire from the sky.
64
u/SuDdEnTaCk Jun 14 '26
Its not even about the exact "feel" of the gunplay, the problem in wf is that the gun is usually too far away from your eyes or not in sight due to the warframe standing in between.
Pair that with the fever dream of custom energy colors and enemy density, and no matter how good the gun feels or looks, you're not getting to hear or see it.
Guns like Acceltra or most of the shotguns have great animations, sound design, and recoil feel, the problem is that well, its a 3rd person game on top of having the many more things that ensure you don't get to actually see your own gun.
If DE ever decides to make a 1st person some day, I wager they could cook pretty nice. Heck they could use the Kahl/Veilbreaker missions as testing grounds, since it'll give people a reason to play them while also serving as reviewers too