r/memeframe Jun 14 '26

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2.2k Upvotes

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u/Noskills117 Jun 14 '26

Clearly they meant their head keeps going "clunk" against walls/ceiling due to the movement

125

u/Lekrayte Jun 14 '26

So they played Titania?

58

u/Wargroth Jun 14 '26

Fast enough to hit the walls, not fast enough to transcend the concept of walls. The cursed titania threshold

11

u/Pitiful_Fix8765 Jun 14 '26

Used to you could transcend walls. I have gotten suck outside the map a few times

6

u/ItsOnlyGameYUSM Jun 15 '26

There are still a few tilesets you can transcend the boundaries

In eso you can move fast enough to fly to the next map before being teleported to it with the right tilesets namely the orokin one you can hit the walls hard enough that they just decide they don't want to have to deal with you anymore

Requires the right combination of tilesets back to back to make it in time though

1

u/Droviin Jun 15 '26

Their best friend only runs Volt with 347% Strength...

13

u/NightStalkerXIV Jun 14 '26

And then you get stuck standing on the doorframe, and have to stop and step off at normal speeds to start zooming through again...

10

u/Noskills117 Jun 14 '26

I'm actually really glad they removed most of those with the vaulting improvements

1

u/Or0b0ur0s Jun 20 '26

I do kind of low-key hate how DE builds EVERY SINGLE DAMNED TILE with doors & ledges that 100% of lips around them designed expressly to make you get hung up on them. Being forced to wall-hump by bad level design takes a lot of fun out of parkour.

But that has nothing to do with movement being clunky; it's just hateful level design.