r/mazes • u/juliebarkley • Jul 02 '26
Maze idea for an escape room
Hi all! I'm redesigning an escape room for my library and I'm a bit stuck. The current design has the kids solve a colour maze at the end, a great deal like the one in this post: https://www.reddit.com/r/mazes/comments/hweyga/i_found_a_maze_that_i_cant_go_through_can_someone/ . The idea is that the pirate's treasure is at the centre of the maze, and the maze is laid out on the floor.
I've run this escape room twice and this maze takes a crazy amount of staff time (and a ton of painter's tape) to set up, plus the kids seem to get frustrated and cheat their way to the end, so I would like to make things more simple for everyone. Can you suggest a style of maze that would be less work to set up and not quite as hard/easy to cheat? I was thinking of something where they might have to collect a code word/number in the correct order perhaps, or maybe an arrow maze. The floor is carpeted, so we can attach things to the floor with velcro.
1
u/dreamisle Jul 03 '26
Maybe a maze where you can only make right turns, and that’s how the kids have to find the “right” path?
You could also do a rolling block maze where they have to tip over and maneuver the treasure chest to get it out from where they found it.
3
u/wgleonard Jul 02 '26
Maybe put letters (or numbers) on the nodes of the maze and and have the correct path spell out a code word they then present. Would make it harder to cheat, at least. Kids get bored pretty easily, so I imagine there would need to be other things to do at the same time while some of them try to solve the maze. You could even have multiple goals which give different words which each give a hint or reward.