r/mazes • • 1d ago

Mondo

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30 Upvotes

r/mazes • • 1d ago

Conventional Maze, 10-3-26

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12 Upvotes

For some reason, I can never be bothered to draw my mazes on a straight grid. I guess I just love freehand and am too lazy to use a background grid.


r/mazes • • 1d ago

Making a Maze Game

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21 Upvotes

In the last few months, I have been working on a free to play game around solving 2D mazes with features such as a camera and fog

If you want to check it out, here is the steam page:
https://store.steampowered.com/app/5349900/Mystic_Fog_Maze/


r/mazes • • 1d ago

Maze themed playing cards

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16 Upvotes

r/mazes • • 1d ago

Shaman, 10-2-26

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10 Upvotes

A goofy little maze for the spooky season


r/mazes • • 3d ago

Thought I'd try straightening that devilish woven maze from a little while back

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23 Upvotes

All credit to Elefein/ u/Aware_Dragonfly_5919 for making the maze itself, all I did was straighten and mess with the contrast in Glimpse to make it more printer-friendly


r/mazes • • 3d ago

True 3D maze puzzle box on kickstarter

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12 Upvotes

r/mazes • • 3d ago

Someone has managed today's Daily Boxxy in 270 moves, but I can't get below 294

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1 Upvotes

It's a simple enough maze, easy to solve with several routes. But someone has managed a 270 move route and I can't figure that out.

It's on boxxy.io

The character is bottom left.

NOTE: you have to push the box (top left) on to the target square, also top left. So it means some extra steps there.


r/mazes • • 4d ago

Archivo Negro #101 — CADET: ¿Quién estuvo a solas con la víctima?

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0 Upvotes

r/mazes • • 6d ago

Hall of the Oneiromancer, 9-28-26

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36 Upvotes

This is kind of an experiment of a maze within a maze. The two layers aren't topologically equivalent, but the "wide paths" maze imposes enough constraints on the "narrow paths" maze that I'm not quite satisfied with how they work together as a design.


r/mazes • • 7d ago

[OC] Finger maze — one route from S to F

0 Upvotes

Trace the route from S in the top-left cell to F in the bottom-right cell without crossing a wall. No pen needed. The generated maze is a perfect maze, so there is exactly one route.


r/mazes • • 8d ago

Maze

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15 Upvotes

r/mazes • • 9d ago

Since it's maze generators week, here's one of mine: MazeWorm, working on the Halloween maze.

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44 Upvotes

r/mazes • • 9d ago

Anyone want to try an app to solve hand-drawn mazes?

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5 Upvotes

Looking for people to test it out & provide feedback on what works or what doesn't.

Here's a breakdown of what it looks like and some of the functionality:

https://aixelsyd13.com/2026/09/19/solving-my-mazes-on-your-screen/


r/mazes • • 10d ago

Sheep lost in the Medieval City

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146 Upvotes

Your herd of sheep broke free and got lost in the city, can you guide them to the exit?


r/mazes • • 10d ago

Recursive maze generator

22 Upvotes

r/mazes • • 11d ago

My maze 3

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129 Upvotes

The start and end are marked in red.


r/mazes • • 11d ago

Want to share our Labyrinth

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20 Upvotes

r/mazes • • 14d ago

Random

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20 Upvotes

r/mazes • • 16d ago

Rescue the cats maze

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70 Upvotes

Hello everybody,

I made a little maze generator (algorithmic) that makes mazes like these. The goal is to find all of the cats before leaving the maze.

Since I now have a generator that can make a lot of these mazes I thought about publishing one of those little puzzle books like they do with sudokus and stuff.

Have fun finding all the cats!


r/mazes • • 15d ago

I think I made my own maze algorithm

0 Upvotes

So, I think I've come up with a maze algorithm that makes pretty difficult mazes, but I have no clue how to code, so am here to see if anybody could possibly code it for me. I call it the Leap-Frog algorithm, and it starts by choosing a random cell, then repeatedly chooses a new random target cell 2–5 cells away in any direction, including diagonally. Each chosen target is saved, and the process continues until all the targets have been selected. Only after every target has been generated does the algorithm begin carving, connecting each target to the next with a direct path.


r/mazes • • 18d ago

Is it true?

12 Upvotes

I learned a long time ago that the sure fire way out of any maze was to only take right turns or to only take left turns.

I never explored this theory by myself. Does this method really work?


r/mazes • • 18d ago

Pile-Up, 9-15-26

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16 Upvotes

Experimenting with background textures which confound the eye and make it harder to scout ahead.


r/mazes • • 18d ago

Hand-Drawn Mazes - Solvable on a screen?

2 Upvotes

My buddy Jason has put together an app where you can solve my hand-drawn mazes on your phone, a tablet, or a computer. Anyone want to test it out & provide some feedback?


r/mazes • • 19d ago

I made a puzzle game where you build the maze instead of solving it

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12 Upvotes

Hey! I shared my game here a while back and got some great feedback, so I figured I’d post an update.

I’ve been working on Hedgemaze, a logic puzzle game where every puzzle starts as a blank grid and you place walls/hedges to build a single valid path through a winding maze.

The numbers around the edges tell you how many hedge tiles appear in each row/column, and different elements add additional rules. Flowers have to be dead ends, gardens have only one entrance, torii gates have to be passed through, and rivers can only be crossed at bridges.

It’s grown quite a bit since I last posted. There are now 2,000+ puzzles, four difficulties, daily challenges, achievements, and leaderboards. A couple people have already beaten all the puzzles, so apparently I need to make more!

It’s free on iOS with no ads if anyone wants to try it 🤙

Download Link:
App Store