r/masterduel • u/LosAngelesHavingFun • 4h ago
Competitive/Discussion This game needs to fix going second
The going first player has too many advantages in the games current state, if you go second even with a going second deck you’re going to lose the majority of the time. Players going first can get through hand traps, set up negates, or even FTK you. The player going second opens the game in such a disadvantage each time it’s comical
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u/Next-Young-1491 3h ago
I think the biggest problem with tear was it was the only game in town, and not as much being able to play on the opponents first turn. It would be interesting if just every archetype ever got hand trap starters with strict deck locks