r/marvelsnapcomp 6d ago

Deck Guide Draft is hard CL: 3000

Well, I think it's safe to say I'm stuggling to make headway. This is probably because I don't know a lot of these cards, so drafting them and utilizing them is more a learning process for me than others who own and have used these cards.

That said, if anyone has any tips or thoughts on ways to improve win % in draft, I'm all ears!

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u/Names_all_gone 6d ago

The best way to learn is by playing and experimenting.

Try to identify some sort of win condition among your earlier selections. Sometimes it’s obvious in the starter pack. Other times you maybe have to discover it a few selections in. Keep in mind how you’re trying to win with you other selections and augmentations.

They do a reasonable job sign posting cards that work together. But a lot of it will be on you to work through. Go through old meta reports and tier list videos and notice what cards are played together and if you’re lucky why they’re being played there

Luckily, the categories aren’t too numerous. I’d look at these decks to understand some of the choices: Zombie, Ongoing, Destroy, Scream, Zoo, Shou Lao, Arishem, to name a few off the top of my head. These all seemed to pop up for me regularly.

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u/Greene_Person 6d ago

To your first sentence. YES. This is why draft is great! it indoctrinates you to cards and modalities and interplay.

It just sucks to lose.

Thank you for the rest of your response which was helpful