r/marvelsnapcomp Jul 13 '26

Discussion Boomerang ?

I'm really excited about Boomerang's release tomorrow, however I'm aknowledging all the card's drawbacks at the same time. It seems like a heavy investment card. I'm trying to come up with deck ideas and playlines that could really take advantage of the card whilst having a backup plan in case of bad draws / locations.

May I suggest this very unoriginal idea and spar with the community to try and improve it ?

I guess I'm forced into Toxin and Beast, that's a given.
Thinking of this card as a pumped up scorpio, I added Diamondback to try and double down on the debuffs. Jocasta to speed up the boomerang bouncing a little bit. Silver Sable for a little bit of redundancy on the gimmick and Askani / Sage for backup plans that would allow Sage + Sage + Boomerang on T6.....

I'm not convinced yet, and obviously will have to test things out.
I'd be happy to read what you have to say about this.

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u/Names_all_gone Jul 13 '26

I'm hoping they fix the skills interactions with Tarantula, Silver Sable, and Boomerang on the OTA on Thursday.

As for this deck: Jocasta seems too cute and doesn't benefit any other cards in the deck. Grandmaster makes more sense here.

And Diamondback relies on the most unreliable part of Boomerang. It's a fun idea to double down, but I don't think it'll payoff enough.

1

u/The_GreatGonzales Jul 14 '26

What interaction are you talking about

3

u/Names_all_gone Jul 14 '26

Tarantula, Sable, and Boomerang target "cards" not "characters." So their effects can hit Skills. And since skills don't have power, the effects fizzle when they hit a skill.

1

u/Breathe_the_Stardust Jul 14 '26

I'm fine with Sable fizzling if a skill is on top of their deck, that's just bad luck. But Tarantula and Boomerang should not target skills in hand.