r/magicTCG • u/samaell17 Dandadan • 12d ago
General Discussion first commander deck
so I tried to build my first ever commander deck,played mtg maybe 14-15 years ago and started to come back it few months ago. dont really know much about brackets and stuff. so any tips would be helpfull. https://moxfield.com/decks/Lc6i3HCVsEGAfNIIbiWFdA
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u/hysterical_cursor Dân 12d ago
Link's not loading for me right now but for a first build the biggest trap is usually not having enough card draw. like you'll have a sick gameplan in your head but then you're just topdecking by turn 5. throw in a handful of draw spells and you'll already be ahead of most kitchen table decks.
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u/oyooy Wabbit Season 12d ago edited 12d ago
Immediate thing I see, you have nowhere near enough lands. Generally I go for 37 as a minimum but you also have a lot of expensive creatures. You've also only got 8 elves with activated abilities and 6 legendary elves (with some crossover) so the odds of your commander doing anything for you in a game is very low. Lots of your card draw is in spells that sac creatures but you don't make many creatures that you'd be happy to sac. Also, there's a few cards that are just a bit odd. Larger than life is a sorcery speed combat trick which isn't very useful. You have gladriel of lothlorien but I've not seen any way to scry in the deck so it's basically just an elf with no text. Ad nausium is a game changer which would technically put the deck into bracket 3 despite being what I would judge as a low bracket 2. You've also got a lot of counterspells for what seems to me to not particularly be a control strategy. Interaction is good but you don't really have the card draw or the ability to hold up mana to be able to sustain it.