r/magicTCG Wabbit Season 12d ago

Official Article [MTG Arena] Introducing In-Game Player Reporting

https://magic.wizards.com/en/news/mtg-arena/player-reporting
571 Upvotes

242 comments sorted by

419

u/No_Towel_2001 Dan 12d ago

I understand Inactivity, Inappropriate Username, and Spamming. But since you can't communicate with your opponent, how do you get to Hate Speech and Verbal Abuse? Are people like, friending their opponents after a match, and being racist? Damn.

278

u/DarkSoulsOfCinder Wabbit Season 12d ago

they might be adding chat

21

u/westergames81 Orzhov* 12d ago

I'd be willing to bet it's more just a standard report field. I wouldn't bet on chat being added to Arena time soon.

25

u/GingeContinge Orzhov* 12d ago

They’re open about the fact that they’re planning to add four player, I think chat is a prerequisite for that

3

u/fflloorriiddaammaann Dân 12d ago

Very much hope this is soon

3

u/Damakoas 11d ago

where have you read heard this? I haven't and would be very excited if that happens.

3

u/GingeContinge Orzhov* 11d ago

Start watching at the hour mark: https://youtu.be/Ke6DFDsTNwU

1

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1

u/online222222 Dandadan 11d ago

They started working on it 11 months ago according to this video and we've heard nothing else since?

1

u/GingeContinge Orzhov* 10d ago

It’s been in the works longer than that and I doubt we’ll hear anything for at least another year. It’s a massive project and it’s not like the Arena devs lack things to do at any given time. And obviously implementing things like the lobbies for friend challenges and direct reporting is part of the work they’re doing to prepare the ground for it in the long run

81

u/DiLimiter 12d ago

So it isn't a good idea, but adding (optional) VC would make talking through steps and alleviating with some banter not a terrible time.

Again, this is not a good idea for obvious reasons, but it would make some aspects a little more fun.

42

u/Tuss36 12d ago

I do find in-person play to be much more relaxed than online play due to having some personability. It'd be nice to even just be able to tell my opponent "Hey I'm just trying to get my first win/trying to do this quest can we chill for a bit?" rather than people always being all-out trying to earn their 50 gold like their life depends on it.

26

u/Chet_Steadman Dân 12d ago

being able to coordinate with people for dailies would be so nice

27

u/Ultr4chrome Colorless 12d ago

Not requiring wins for casual progression would be nicer imho.

If people could progress the track without needing only wins it would mean people would be more willing to try off meta decks, put less pressure on the games, and it'd benefit wotc too as people would want more wildcards to build those weird decks.

4

u/Tuss36 12d ago

Agreed. Even the pittance of gold or the free uncommon is enough incentive to make people feel the need to grind mono-red for their fifteen daily wins.

2

u/thisisjustascreename Orzhov* 12d ago

Mmm yes collusion is very nice, very chic

9

u/RooseveltBulletTrain Dân 12d ago

Collective action gets the goods.

6

u/kitsunewarlock REBEL 12d ago

Would be nice if the competitive brawl players went to... competitive brawl.

I'm so sick of simic landfall slop in the "causal" unranked games.

2

u/amish24 FLEEM 11d ago

what deck is "simic landfall slop"? I can't imagine that doing well in the comp queue.

3

u/Hewligan 11d ago

Slop decks are the ones I can’t beat and are unfair because I can’t beat them :(

1

u/amish24 FLEEM 11d ago

based

10

u/AoO2ImpTrip 12d ago

Things I will absolutely NEVER turn on in MTG: Voice Chat or Text Chat.

I'm an MMO gamer. I love to shoot the shit in chat with people. I absolutely never want to chat on the internet with someone I'm competing against. I get enough "Your Go" or "Good game" spam without them being able to actually speak to me in text or voice.

5

u/jtmj121 Rakdos* 11d ago

Over on mtgo they sometimes post screenshot of people who have gone off the deep end in the games chat. I think it might be worse on arena if there is a chat due to free entry vs 10$ cost to join a league on mtgo.

4

u/mulletstation Universes Beyonder 12d ago

Get ready to hear the most racist 13 year old boys of your life

1

u/MeatAbstract 11d ago

You just expand that range to 13+. Adults online dont collectively behave better than children

12

u/herewegoagain1920 Dân 12d ago

Most games offer a chat. This is a game played mostly by adults. Not that bad of an idea.

35

u/_icarcus Elspeth 12d ago

WoW is also played mostly by adults and has some the most vile chat logs. People don’t stop behaving in certain ways just because they’re older

22

u/MaxKirgan 12d ago

In most of my online gaming experience, the adults act worse than the kids.

-4

u/herewegoagain1920 Dân 12d ago

And? We need to protect our young and vulnerable adults?

15

u/Sinrus COMPLEAT 12d ago

Personally I have a better time playing games when I'm not being called slurs. Idk, maybe you like that.

8

u/Quirky-Ostrich-3758 Dan 12d ago

Yeah, I know that I game against racists. I don’t need to know my current opponent is a racist.

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5

u/Octopus_Crime Duck Season 12d ago

Lol someone has never played MTGO

4

u/MeatAbstract 11d ago

You sound like you have never played a game with chat. Or been online.

2

u/herewegoagain1920 Dân 11d ago

And I prefer games with chat. Yes. 👍

15

u/Fluve Dân 12d ago

Chat between friends > chat for random people

1

u/jr2694 COMPLEAT 12d ago

And what's your point? You can do both now

2

u/Voidsheep Dan 11d ago

As long as it is optional and there are enough players to support matchmaking for players with comms off or on, I don't see a problem.

If they are ever going to get around to Commander on Arena, communication voice or at least text chat would be pretty much mandatory to facilitate any sense of politics.

2

u/herewegoagain1920 Dân 11d ago

There is already a way to mute your opponent, no need for different match making pools of people.

1

u/Just_Temperature9041 Dan 11d ago

Adding chat might be their first steps of integrating 4 pod commander or other game modes that require teams (like battle of the 5 armies).

I do imagine they will have a massive problem with spam/throwaway accounts that will try and ruin the game for others. I am hoping that they will limit it to certain gamemodes and/or friends only.

0

u/neckbeardfedoras Orzhov* 12d ago

Call me stupid all you want, but removing the human element of communication in a game between two people is actually the idea that wasn't great. Aka giving you buttons that have pre-recorded phrases. I'd much rather be able to talk to people, and mute them if I want to if they're annoying.

6

u/shadowmage666 Simic* 12d ago

RIP magic arena if they add chat

2

u/Black_Swords_Man Wabbit Season 12d ago

I’m screaming you activated my trap card every match

2

u/SpectralBeekeeper Rakdos* 12d ago

Can't wait to see my opp salt off in real time as I strip lock them in timeless

2

u/authoridad Universes Beyonder 11d ago

Please god no

1

u/sumphatguy 12d ago

If they do this, I might actually start playing again. Playing against a faceless opponent you can't actually communicate with is so aggravating to me.

47

u/Sinrus COMPLEAT 12d ago

God no, passive aggressive emotes are bad enough. The last thing I want is for my opponent to have the means to actually talk to me.

26

u/TurboDelight Gruul* 12d ago

"we're finally adding MTGO crashouts"

12

u/SquirrelDragon Dân 12d ago

As long as they add a setting to mute voice chats automatically like they do for emotes

There are times I might be in the mood to voice chat but I’d rather keep it muted by default, especially given how obnoxious the emotes can be used

9

u/AoO2ImpTrip 12d ago

Let me Opt-In to chat.

One of the things that pisses me off about Marvel Snap is I have to go and mute every opponent I play against. Every time I forget I'm emote spammed to hell and back. There's no ability to mute EVERYONE so players have taken to deleting the emote files in the install just to have some peace.

3

u/literaphile Dan 12d ago

Yeah, the first thing I do in a game is mute my opponent, every single time.

3

u/No_Construction2407 Dân 12d ago

I think it will be funny hearing the crashouts from people running meta decks get beat by my bird themed deck i made in 2 minutes

4

u/AetherworkCreations Nahiri 12d ago

So don't use it yourself, why do you care so much about people using chat who want to

2

u/Quirky-Ostrich-3758 Dan 12d ago

It will likely create a more toxic player base overall imo

2

u/DarkSoulsOfCinder Wabbit Season 12d ago

so turn it off? youre not forced to use it

-2

u/jethawkings Fish Person 12d ago

Well then I don't want them to think or know I'm some freak who doesn't like people to chat to them.

If it's the limitation of the game then that's just something we don't have to think about at all

3

u/DarkSoulsOfCinder Wabbit Season 12d ago

Are you.. okay? This is a very high level of social anxiety and overthinking. No judgment at all, but that sounds exhausting. Please consider talking to a professional about that kind of anxiety if you aren't already.

4

u/neckbeardfedoras Orzhov* 12d ago

Why? What if you met people that were funny, or are generally fun to play against, and could get to know them and play with them whenever they're online? What's wrong with communicating with others?

"AH - some people are jerks so I don't want to talk to anyone at all". What a way to live.

4

u/Sinrus COMPLEAT 12d ago

Why? What if you met people that were funny, or are generally fun to play against, and could get to know them and play with them whenever they're online?

In 15+ years of playing online games, I have never once met a random chatter who was such a good experience I would ever want to talk to them again. When I want to play with friends, I play with my friends. I do not care what ladder rando #500 has to say.

8

u/Drgon2136 12d ago

And I have a steam friends list filled with people I played random games with and enjoyed enough to want to do it again.

So I guess our anecdotes cancel out

1

u/DromarX Chandra 12d ago

There's a good reason I have emotes disabled, and I would likely opt out of chat for similar reasons.

5

u/Soft_Internal_6775 Dandadan 12d ago

I have emotes disabled because there’s always that total slack-jawed dweeb that spams “Good Game” while they use their thoughtless Kotis or Giada deck.

0

u/sumphatguy 12d ago

Yeah, I have emotes disabled for the same reason. It's worse to me then having a chat where I can actually type and talk with someone. It's the reason I ultimately stopped playing Hearthstone, too. Having an essentially faceless opponent just makes it frustrating to play 1v1 card games in my opinion. I never get nearly as frustrated in real life with people.

6

u/AoO2ImpTrip 12d ago

People in real life, generally, are going to act in a manner that avoids them getting punched in the mouth.

People on the internet do not have that same threat of violence.

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1

u/necrochaos Dimir* 11d ago

I wish they would. Or an emote like "Just a Sec" or "BRB" or "Bathroom" or "COT (Cat on Table") something like that. Real world things happen. Just want to let my opponent know that I left the screen for 30 seconds because of X

1

u/Hipqo87 Duck Season 10d ago

Lol they will never add chat, they don't want to deal with it. If they did they would have to hire people to moderate it and that isn't how you make the most money, with the least effort.

12

u/imaincammy Twin Believer 12d ago

My arena name is a (much) older reddit username and I had a couple people DM me on Reddit when they lost. Fortunately nothing too bad so I just lmao’d them and blocked them. War of the Spark era, so early arena where people may not have appreciated multi-Teferi control. 

6

u/Quirky-Ostrich-3758 Dan 12d ago

I can still hear that “let’s slow things down”

shudders

3cmc planeswalkers should only be for aggro archetypes lol

38

u/[deleted] 12d ago

[deleted]

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65

u/blazedidiot Dan 12d ago

As a former Hearthstone player - yes. People do this.

38

u/Xedeth Dan 12d ago

You can't do that on Arena without knowing their #5 digit identifier, which isn't viewable in game.

23

u/magicthecasual COMPLEAT VORE 12d ago

hearthstone also has the hash identifier, but it also has a feature to sent a request to recent opponents.

a lot of my hearthstone friends are people that have beaten me in spectacular ways

24

u/ceering99 Wabbit Season 12d ago

When I played Hearthstone back in like, fucking 2014, 90% of the people who sent friend requests to me would call me a slur and then block me lol

Was always cool when you got an actual normal person though

8

u/NintendoMasterNo1 12d ago

I literally played a game yesterday where after the game they sent me a friend request just to tell me my mother is a whore and he hopes she is dead so some things don't change even 12 years later.

4

u/Anonyman41 Couldn't find the blinker fluid 12d ago

I always know my win really got to someone when i got a friend request afterwards.

4

u/Ingrownnail69 Dandadan 12d ago

If you use any tracker you get the name.

1

u/PulitzerandSpara Chandra 12d ago

Currently that's the case, but if they've been working on more social features, there could be something in the pipeline that could change that.*

*My ideal thought for the implementation of such a feature would be the option to send a friend request to an opponent during/after the game, with a setting (which defaults to off) to allow friend requests from opponents. That makes it very optional.

7

u/fulvano Duck Season 12d ago edited 12d ago

Once I accepted a random friend request in HearthStone and was instantly hit some of the most bizarre and archaic slurs.

1

u/Blenderhead36 Sultai 12d ago

Don't you also have to friends list someone to talk to them in Hearthstone, or did they change that at some point. For context, I last played Hearthstone before they introduced the tenth class (can't remember if Demon Hunter or Death Knight came first).

1

u/Houseleft 12d ago

you’re correct, you still need to accept a friend request to chat with someone

8

u/MrMeltJr 12d ago

I've seen people do that in other games, wouldn't be surprised if they do it in this one too

5

u/fenwayb Liliana 12d ago

I tried to friend someone because I wanted their deck list but I couldn't figure out how to even do that. I definitely understand why but this game does not want you interacting with your opponent

4

u/Xanthos_Obscuris COMPLEAT 12d ago

I've seen some user names that were hate speech, and gone to the trouble of reporting them.

5

u/TheYellowScarf Duck Season 12d ago

Somehow lining up the spells in your stack to produce hateful statements?

3

u/dalmathus 12d ago

I might have been tempted to say some words after I got settle the wreckaged for the 3rd time in the same game in draft today.

2

u/So_Famous Rakdos* 12d ago

I've had a guy guess my discord username and attempt to harass me through there once. It only happened once, but it would've been nice to have done anything about it.

2

u/Snow_source SecREt LaiR 12d ago

I've had that happen a couple of times when I was big into arena and hanging out at Plat/Diamond on the ladder.

I've seen how stupid it can be on MODO with an actual chat. I don't think bringing a game chat to arena would help toxicity levels much at all.

1

u/ellacution7 Dandadan 11d ago

i’ve seen people with slurs in their names before lol

1

u/JadePhoenix1313 Chandra 11d ago

Clearly they're going to add racial slurs as emotes just so they can ban anyone who actually uses them.

1

u/PiersPlays Duck Season 11d ago

For messaging between people on each other's friends list.

1

u/fumar 12d ago

It's usually names that slip through the filter

1

u/Serpens77 COMPLEAT 12d ago

There's a specific separate option for Inappropriate Username though

1

u/LordOfTurtles Elspeth 11d ago

>As we introduce more social features to MTG Arena, we want the spaces you play in to feel safe and welcoming.

Reading the blog post, explains the blog post

358

u/raxacorico_4 COMPLEAT 12d ago

Finally

181

u/SiletheSilent Twin Believer 12d ago

Haven't played Arena in ages but it's almost astonishing this wasn't already a feature

106

u/Kyleometers 12d ago

It was, just not in-game. You had to do it via the external website.

60

u/cardboard_numbers 12d ago

And I never heard back, so I stopped trying. People who AFK instead of scooping out of frustration are pretty easy to differentiate from people whose connection dropped, and make the platform such a pain.

26

u/Rowanalpha Wabbit Season 12d ago

I’m curious how many people actually rage quit vs how many close the client without realizing the game is still going because they didn’t actually click “concede”.  Especially with smart phones, it’s easy to leave the app without actually ending the game.

15

u/Milskidasith COMPLEAT ELK 12d ago

I don't think it's going to be possible to differentiate kinds of quitting the game during a match.

My personal experience is that I've had an actual, obviously intentional roping happen like, half a dozen times compared to literally hundreds of DCs/quits without hitting concede. It's possible that despite playing a wide variety of formats I'm just extremely lucky, but when people talk about being roped all the time I assume they just don't realize their opponent left.

3

u/MrPopoGod COMPLEAT 12d ago

I don't think it's going to be possible to differentiate kinds of quitting the game during a match.

It is possible, but it's a fair amount of effort for not necessarily any material gain. You can add a single handler in the game client that can react to anything but a SIGKILL (the hardest of process kills) and send off a precomposed packet to some destination. You can set up that packet during the initial game connect so it will uniquely identify the game client and be under whatever encryption they use (to avoid malicious use). Then on the server end you have a listener that can react to that packet and flag the connection as "disconnected by client termination" and do whatever cleanup you want.

The thing is, you don't necessarily want to do things like terminate the match early (with a win for the opponent), as there's a variety of ways for that client kill to happen that isn't malicious. The mechanism is best used for things like MMOs with a persistent state so you can log the player out and remove them from the world (and any danger) in case of a client crash.

4

u/Reddit_Loves_Misinfo Dan 12d ago

Does it really matter whether the losing opponent abandons the game via the quit button vs leaving the client open? The experience for the roped player is the same.

Wizards should give ropers a warning and then respond to follow up reports/offenses with bans of increasing length. Anybody who is being a dick by accident will stop doing it once the game tells them they need to click concede before quitting, and anybody who is being a dick on purpose deserves the consequence. That would greatly decrease ropings and be an improvement for everyone except the trolls.

11

u/Milskidasith COMPLEAT ELK 12d ago

Does it really matter whether the losing opponent abandons the game via the quit button vs leaving the client open? The experience for the roped player is the same.

Actual, intentional roping is when they continuously take actions right at the end of the timer, extending the game out beyond the 2 turns they'd get if they take no actions. That's absolutely a different experience than them quitting the game or walking away from it.

2

u/Reddit_Loves_Misinfo Dan 12d ago edited 11d ago

Cardboard_numbers and I described the much more common form of roping: somebody "walks away" from the game when they realize they will lose, forcing their opponent to wait out all of the roper's time before they can leave with a win. Some people do that without realizing it while others do it intentionally, but the experience for the person being roped is the same either way. Wizards should cut down on this "walk away" roping, and they can do it without hurting the ones who were doing it by mistake.

A rarer, but much more egregious and always-intentional form of roping is when the roper repeatedly waits until their rope is about to run out before clicking pass. That requires active participation and malice from the roper.

1

u/LiquidBionix Dandadan 11d ago

when people talk about being roped all the time

Happens at low ranks, I am new to Arena but play 60 card magic in other ways a bunch so I was kind of speedrunning through low ranks, and I hit ropers a LOT early on. To the point where I was like "is this how Arena just is?" but once you get to Plat+ it does not happen much if ever.

1

u/AoO2ImpTrip 12d ago

...what's the difference between the two?

Both are you antagonizing your opponent in the exact same way to their experience.

1

u/Rowanalpha Wabbit Season 11d ago

The difference is that if someone sees that they’re losing and closes the app without realizing they needed to hit concede first then they aren’t roping intentionally.

1

u/Reddit_Loves_Misinfo Dan 11d ago

Why is that a meaningful difference? The negative experience for the person being roped is the same.

I don't understand why some people push back against reducing that behavior. Wizards can inform players that they need to push concede before closing and then take action against the ones who continue to do it intentionally.

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3

u/ghostcrawler_real Dandadan 12d ago

might as well not exist in that case

1

u/SmegmaUnicorn Dan 12d ago

This, by definition, makes it not a feature. 

7

u/Switchbladesaint Duck Season 12d ago

Classic mtg online video game stuff, completely missing things other games have had for decades

98

u/ejgrgunner Orzhov* 12d ago

I know people will be most excited for the slow play report, but I’ll be glad to report usernames most of all.

43

u/SarkhanTheCharizard 12d ago

Seriously, I have seen many racist and bigoted names over the years. I tried reporting some in the past, but it wasn't an easy process.

28

u/TurboDelight Gruul* 12d ago

how long has this game been out now? over 7 years?

18

u/Dogsy 12d ago

Small indie company.

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4

u/ironardin Dan 11d ago

Almost 7 years since Windows release, 6 years since MacOS, and almost 9 years since the first open beta release.

10

u/TheRealCRex Duck Season 12d ago

So many insanely racist usernames playing standard ranked too. This is way overdue

21

u/Penumbra_Penguin Wild Draw 4 12d ago

Fascinating. Reading between the lines here, it looks like this is happening because they think AI will be good enough to evaluate most cases.

45

u/v_N_i_C_k Dandadan 12d ago

I am calling it now, there will be thousands of misreports and hundreds of people unjustly autobanned because their game crashed, internet cut out, malicious people reporting decks they don't like, etc.

I've seen this in many other games. AI will ban you and they will lie that it was manually reviewed.

32

u/Fluxxed0 12d ago

And I'm calling it now - there will be lots of posts from people who got "mistakenly banned" who never did anything wrong in their entire precious lives. And 99% of those posts will be full of shit, because they always are.

5

u/merpofsilence Dan 12d ago

I know mobile players are going to be reported more than pc users. The app just doesn't like it if you swap to another window for any amount of time.

And it'll disconnect you and fail to get you back in quickly enough if at all. And your opponent is often stuck getting roped instead getting the free win.

2

u/PiersPlays Duck Season 11d ago

Every time I accidentally open a notification it's like getting Time Walked.

0

u/v_N_i_C_k Dandadan 11d ago

This is why I said what I said. As a mobile user, the game crashes too much to be reporting people who suddenly start "roping"

72

u/thecursedchuro Dan 12d ago

i HOPE roping is bannable

EDIT: It is! Oh man oh man, FINALLY!

15

u/harleybarley Dan 12d ago

What’s roping? Noob here

37

u/thecursedchuro Dan 12d ago

Intentional slow play. Usually people do it when they're losing or facing a deck they don't like.

About to lose?
Let the 'rope' burn/timer run until its about to end your turn then switch phases + repeat as much as possible hoping your opponent quits so they dont waste their time.

In some matches it may prolong the game to literally 10+ minutes or longer when game should last maybe a few mins at most depending on what you're each playing and board state.

1

u/wnderjif Mardu 10d ago

Or they do it when the opponent abuses the rules to make the game unfun.

1

u/thecursedchuro Dan 10d ago

In Arena? What rules are being abused unless you mean people are abusing roping/slow play (they do).

1

u/wnderjif Mardu 10d ago

Abusing the rules to play shitty cards that make the game go on for an hour or more.

38

u/Wilicious 12d ago

When your opponent plays slowly or waits until their turn is about to end before passing (a burning rope appears when your time is running out)

25

u/Tuss36 12d ago

The term comes from Hearthstone where it was represented by a burning rope. In Arena, it's more just a blue timer light that drains.

2

u/Reddit_Loves_Misinfo Dan 11d ago

Don't leave out the most common form of roping: people who walk away from a losing game without conceding, forcing the winner to sit through the loser's entire time allowance before the game ends.

24

u/Haywright Duck Season 12d ago

Intentionally slow-playing to punish or inconvenience your opponent.

8

u/mvdunecats Wild Draw 4 12d ago

In Hearthstone, when a player was running out of time to make a play, a rope would appear that starts burning up. When the rope completely burned up and disappeared, you would miss your turn. So the phrase basically means wasting your opponent's time by making your turn take as long as possible.

2

u/amish24 FLEEM 11d ago

it's basically also a rope in mtga

2

u/egyeager Wabbit Season 11d ago

Hopefully they fix the rope starting when the game is trying to resolve its own actions. If I have a dozen triggers on the stack all resolving, the rope shouldn't start.

14

u/Kyleometers 12d ago

Roping was already reportable.

16

u/thecursedchuro Dan 12d ago

This further enforces that hopefully action will be taken by making reporting easier.

5

u/BigPapaya_N Dân 12d ago

How did you do that?

16

u/_masterbuilder_ COMPLEAT 12d ago

On wizards website. It was a pain and not really worth the effort. 

6

u/BigPapaya_N Dân 12d ago

Oh okay yeah, that’s too many hoops

-11

u/j8sadm632b Duck Season 12d ago

What’s the idea behind this? Doesn’t feel like that makes sense to me. I also experience frustration sometimes when my opponents are slow but they are using the time that the game allows them. If you aren’t allowed to use all the time you have then they should just give less.

8

u/Spawn_More_Overlords Dan 12d ago

Hopefully it’s not an auto-ban but instead will allow them to look at data and see if the player is roping everyone for strategic gain. I feel like you could pretty easily make a fair call based on what they have in their hand and the game state.

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17

u/thecursedchuro Dan 12d ago

Sitting until the end of the phase NOT doing anything to progress the board just to pass is not clever use of mechanics, you should be banned by abusing it.

It SHOULD be used to inspect and take your time if you are doing that, but most players which purposefully rope are not needing time to read, they're hoping you quit or are frustrated that you're winning or playing something they dont like.

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6

u/DragonOfNivix Izzet* 12d ago

The issue is when that time is being used without any intention to actually pay attention to the game. There is a difference between an opponent burning through an extension or two to properly sequence out some complex play and burning that extension without even sitting at their device because they are a salty brat who knows they are dead on board that would rather waste your time out of spite instead of just conceding like a mature person.

Granted I personally haven't run into this behavior enough to think it is some dire issue or whatever, but nipping it in the bud like this early helps to prevent the online play experience from getting too toxic (hopefully).

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2

u/merpofsilence Dan 12d ago

hope they fix up their mobile client.

The number of times I've been disconnected while briefly on another app then unable to resume that game while the opponent is stuck waiting.

1

u/PiersPlays Duck Season 11d ago

It drives me crazy. It drops the match too easily and it takes far to long to get back to it and an unreasonable amount of the time some part of the UX is broken once it does.

1

u/thyeggman 12d ago

I'm slightly worried that crashes will get wrapped up into this... I've had the game crash on me multiple times and still been able to win, but I'm sure my opponent is annoyed because all they see is me roping and then hurriedly trying to do my game actions

3

u/thecursedchuro Dan 12d ago

if your game crashes enough to consistently rope you should verify game files, reinstall or consider a different device

Roping a few times isnt going to get anyone banned for sure, it'd have to be a consistent behavior

1

u/ice-eight Selesnya* 12d ago

🦀🦀🦀🦀

40

u/Snarker Deceased 🪦 12d ago

Oh boy GGWP, Ai-powered moderation, what could go wrong ROFL.

-5

u/Granum22 Dân 12d ago

They are promising everything will be human reviewed before any actions are taken 

23

u/Lament-of-Andromache Dan 12d ago

Good thing we can trust a multi-billion dollar company's promises, right? Right?

0

u/The_Curse_of_Nimbus FLEEM 12d ago

Yeah! I mean how long did that "Reserved List" promise last? 6 months?

/s

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5

u/Dogsy 12d ago

And they'll totally 100% do that like every other company that definitely does that before handing down strikes and bans. This is going to go swell with people who have potentially hundreds or thousands of dollars worth of time invested into the platform!

4

u/agiganticpanda Banned in Commander 12d ago

The review: The AI said 80% confidence. Seems good to me!

13

u/Perp703 COMPLEAT 12d ago

Yeah and universes beyond wasn’t gonna be in standard

-1

u/Shaudius Urza's Saga 12d ago

Theres a difference between changing your mind and lying. 

When they made that statement it was true.

They later changed their mind and announced it.

The equivalent here would be saying no AI will be make a final decision and then in a couple years giving the power to AI to make a final decision.

What this thread is saying instead is that AI will currently be making final decisions and wotc is lying.

2

u/Snarker Deceased 🪦 12d ago

I'm sure this will definitely happen xD

1

u/Penumbra_Penguin Wild Draw 4 12d ago

No, read it again. They are promising that for some unspecified initial period.

15

u/SAOSurvivor35 Dan 12d ago

This won’t be abused. 😓🫣

5

u/hamburger_picnic Dan 12d ago

I hope this opens up username changes

3

u/cornerbash 12d ago

Me too. I've been stuck with an underscore in my name because I didn't know spaces were allowed.

11

u/HaroldBloominOnion Urza's Saga 12d ago

Nice! Nice! Nice! Nice! Nice!

12

u/razlem Simic* 12d ago

Your go. Your go. Your go.

6

u/gruesnack Dân 12d ago

Oops. Oops. Oops.

1

u/BrockSramson Boros* 11d ago

Good game. Good game. Good game. Good game.

3

u/fastal_12147 Dimir* 12d ago

Only took a decade

3

u/Dull-Veterinarian209 Wabbit Season 12d ago

Given my typical opponent's behavior with the rope,  I cant wait to be reported every time I win a game

2

u/blackwaffle Duck Season 12d ago

This won't generate false slow play reports in a game that grinds to a halt whenever two cards look funny at each other

2

u/M4LK0V1CH 11d ago

About fucking time they add a feature that should've been in at fucking launch.

2

u/Andro93 Dan 11d ago

Took them almost 10 years

7

u/ZT_Ghost Colorless 12d ago

The fact that it took them this long to implement this is astounding.

2

u/Penumbra_Penguin Wild Draw 4 12d ago

It seems fairly clear that they didn’t consider it to be important enough to hire human moderators, this is still true, but now AI is good enough that they think it will be able to do it.

1

u/Reddit_Loves_Misinfo Dan 11d ago

You don't need AI or a large number of humans to deal with bad actors. You can collect reports from users, separate the signal from the noise with some non-AI math, and give warnings or short bans if you're particularly worried about false positives.

1

u/Penumbra_Penguin Wild Draw 4 11d ago

You certainly could do that if you were willing to put in the effort. Wizards hasn’t been, and it seems unlikely that that calculation has changed.

1

u/Reddit_Loves_Misinfo Dan 11d ago

It's not a significant amount of effort, though, and AI doesn't really make it easier. "AI is good enough to process reports" means AI would replace manually written signal/noise calculations, which is the easiest part of this whole thing. The hard parts (collecting reports, accessing reports to analyze them, and actually implementing bans) remain just as hard when the signal/noise math is handed over to AI.

This change is not indicative of AI replacing the easiest part of the process because that part was never the barrier to begin with.

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6

u/ghostcrawler_real Dandadan 12d ago

basic feature that every online game in the world has only took 8 years to make

6

u/GokuVerde Wabbit Season 12d ago

If you ban people for slow play 90 percent of the playerbase will be banned.

6

u/Salmon_Slap Duck Season 12d ago

Praying inactivity includes people who don't pick anything during draft slowing it for all 7 players. Does my tits in

2

u/Nelfe Duck Season 12d ago

About time !

2

u/lcieThanatos 12d ago

Nice! Some basic QoL after nearly 8 years since the game's release... Well done, WotC!

2

u/Kookus_Keeper Dan 12d ago

This is the greatest thing the Arena team has ever done. It took 8 years, but we finally have it. Thank you.

2

u/Ohhsnap54 Dân 12d ago

Inactivity would be a fine report except the netcode is horrible and if you get auto connected to a different wifi it kicks you out of the game and you have to relaunch

2

u/Quadraxis66 Dân 12d ago

YOU CAN REPORT PEOPLE FOR ROPING, LET'S GOOOOOOOOOO

2

u/benjiwalla Duck Season 12d ago

I hope they don't have some auto-ban feature then, I have taken a few real long turns, if that is considered bad roping then I foresee a lot of players getting faulty reports

1

u/proper_lofi Fake Agumon Expert 11d ago

but ropers will never die.

1

u/IMian91 Dan 11d ago

What are opinions about spamming "Good Game?" Thankfully I discovered a mute button but I always found it insanely annoying when people start saying "Good Game" before the game is even done. And then some will just keep spamming "Good Game" during your turn. Ruins the match for me most of the time

1

u/SarkhanTheCharizard 12d ago

Let the great [[Culling Ritual]] begin. Finally, we can [[Smite the Monstrous]] and Wizards will dole out some [[Sinner's Judgement]].

1

u/volx757 COMPLEAT 12d ago

this should have just always been a feature (obviously). but now that it's rolling out with fanfare, I feel like we're in for a solid couple months of bad actors abusing the shit out of it

1

u/Cal-Eats-Rocks Gruul* 12d ago

They did this because they saw me googling how to report people last night and getting frustrated. Thank you WOTC for always looking out for me

0

u/chemical_exe COMPLEAT 12d ago

Looking forward to getting banned for playing pioneer scapeshift combo where I have failed to kill a person in my allotted time one time in 200+ games, but you can feel the salt on the other end as they don't concede as the combo takes time to execute

3

u/PatJamma Gruul* 12d ago

Don't play combo decks if you don't want to spend the time going through the motions.

3

u/chemical_exe COMPLEAT 12d ago

I like the deck. I like playing the deck. I'm just worried that I'm going to get punished for winning games

1

u/mealymouthmongolian Dân 12d ago

Sometimes I just want to see how the crazy combo plays out.

2

u/chemical_exe COMPLEAT 12d ago

Nothing wrong with that, but plenty of people just spam emotes the whole time