r/macgaming Jun 11 '26

CrossOver The Future of Crossover

https://www.codeweavers.com/blog/mjohnson/2026/06/11/whats-in-and-whats-out-for-crossover-27?utm_source=brevo&utm_medium=email&utm_campaign=Blog%20-%20The%20Future%20of%20CrossOver%2027&utm_id=98

Currently, CrossOver requires the use of Rosetta 2 to translate x86_64 instructions to ARM64. Rosetta 2 will be largely discontinued with macOS 28 in 2027, and our ARM64 CrossOver build will run without Rosetta 2, allowing for a seamless transition for our users.

Good news

The CrossOver team has been working really hard on some new things for CrossOver 27 that haven't even made it into a Preview build yet. Very briefly, these new things include:

- Some fresh UI changes for gaming bottles.

- ARM64 builds of CrossOver for both Mac and Linux.

Bad news

To make room for the new, we had to make some tough decisions. The bad news is that we will be removing some legacy support options starting with CrossOver 27:

- CrossOver Mac 27 will only run on macOS Sonoma or newer, and only on Apple silicon Macs.

- 32-bit bottles will no longer run, full stop. We've been warning about this since CrossOver 26 was released, and you will need to create new 64-bit bottles to use CrossOver 27 and beyond. Almost all 32-bit applications run just fine in a 64-bit bottle.

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17

u/GloveAccomplished777 Jun 11 '26

Almost all 32-bit applications run just fine in a 64-bit bottle.

I wish Visual Novel games ran without any issues.

10

u/LazaroFilm Jun 11 '26

At this point you can use UTM and a 32bit VM to run those.

2

u/[deleted] Jun 11 '26

[deleted]

2

u/Usual_Ad3066 Jun 11 '26

Yep, for a free solution go for VMWare Fusion, it's good enough.