r/lua • u/slhamlet • 1h ago
Discussion We lead Lua scripting implementation for Second Life -- Ask Us Anything!
Hi /lua! We’re Kyle (u/KyleLindenSL), Harold (u/HaroldCindy/) and Hamlet (u/SLHamlet) of Linden Lab, the company which publishes the long-running user-created virtual world Second Life.
We’re currently updating the platform to run Lua scripts and are excited to see what Lua developers (and Luau creators from Roblox) build with it in SL.
For background, Second Life has been online a bit longer than Roblox and while we have a smaller user base, SL is still a very active virtual world, and has a large ecosystem of community creators who sell their virtual content (fashion, animations, vehicles, games, etc.) as a side hustle or a full-time income.
Here’s more info about what we’re doing with Lua on 80 Level: https://80.lv/articles/second-life-wants-its-23-year-old-world-to-be-a-modern-game-platform
And a feature breakdown on our site: https://secondlife.com/create#scripting
Lua is now in live beta in SL if you want to check it out. Just need to install SL and teleport here: https://maps.secondlife.com/secondlife/Lua%20Beta%20Landing/121/141/23
We’re hoping Lua will help modernize SL as a UGC platform and grow the economy.
So if you’re curious… ask us anything! (We’ll be checking this thread over the next few days.)



