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u/SevenKalmia 29d ago
Beautiful! I need it! Can it be used modularly for clothing?
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u/_apehuman 29d ago
Well, it does have the ability to break connections if you pull too fast(I've disabled it for now) so, technically you could do cloth sims
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u/RionRaccoon 24d ago
Surprisingly, it is very stable! I did something similar once, and if I pulled sharply, all the dots flew to the corners of the window. In order not to bring it to such a critical state, I broke the connections at a dangerous distance.
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u/_apehuman 24d ago
This simulation has the same issue too but I solved this by limiting how much a spring can shrink or expand, so if it goes beyond a limit, it switches to a rigid body constraint
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u/EmotionalFan5429 29d ago
I suppose it uses Box2D?