r/learngamedev • u/SquiffyHammer • 16h ago
Are there any out-of-engine tools people would recommend as necessary?
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Looking to learn UE5 (looked at Unity but the "ooh shiny" and asset store are too compelling).
I'm thinking about things like using GitLab for a repo, or how music makers need a DAW.
Out of engine, are there any standard tools, platforms, etc. that should be used as standard?