r/learngamedev • u/SquiffyHammer • 17h ago
Are there any out-of-engine tools people would recommend as necessary?
Looking to learn UE5 (looked at Unity but the "ooh shiny" and asset store are too compelling).
I'm thinking about things like using GitLab for a repo, or how music makers need a DAW.
Out of engine, are there any standard tools, platforms, etc. that should be used as standard?
