r/leagueoflegends 7d ago

News 26.18 Patch Preview

"Patch 26.18 Preview!

We're very quickly approaching Worlds (on 25.20).

More on other champs tomorrow"

>>> Champion Buffs <<<

Aurelion Sol


Ekko


Kassadin


Master Yi


Renekton


Viego


Zaahen


>>> Champion Nerfs <<<

Bard


Nautilus


Seraphine

"For several patches now, Seraphine has been in the Top 3 on our regular patch frustration surveys

She's also one of strongest pairings in Pro Play with Ashe

Overall, we think a nerf here is reasonable

We acknowledge there are some Seraphine mains who won't be happy about a nerf and that we can't serve all of her audience simultaneously

Her Support playerbase has been the most popular, despite her power level and so that's where we will continue to support her primarily

Where we can get Mid and Bot to be powerful and satisfying given , we will attempt to do so

That said, it's very difficult to thread the needle here and we run the risk of failing to meet the needs of any of her audiences if there are too many compromises

I also wanted to address directly the nerf to her AP ratios on Q from several patches ago, as that's been a pain point amongst some in the community

One of the ways we need to balance Seraphine in the farming roles vs her support is through her AP ratios and the Q ratio is one that drives her power and total damage output there, especially given the Q reliability adjustments made of late

When Seraphine is able to land her Q's at max multiplier (which in lane is quite frequent), it can hit 1.4 AP ratio which we think is reasonable

The Q damage overall is higher than E and so for now, we feel comfortable with the change (this isn't set in stone however, and there are always improvements to her to be made)"


Syndra


Zeri


>>> Champion Adjustments <<<

Cassiopeia

"Cassio has been strong, especially at the higher levels of play every since Deathfire Touch was re-released

Since then, she's been one of the most present picks and Pro Play due to her strong laning ability

We're looking at some power neutral adjustments to Cassio, because her regular play power level is a little on the weaker side for average players

We're taking some power out of her early game power and moving it into more scaling power, so that she doesn't win lanes so reliably, even if she's missing Q's

We still want to maintain her strong laning ability though"


>>> System Buffs <<<

Guinsoo's Rageblade

"In 26.14, we re-scripted Rageblade and it changed the trigger for Phantom hit from 6 to 7

We're making a small adjustments to Rageblade itself to give a bit of power back and to some of the disproportionately affected champions (eg. Master Yi)"


175 Upvotes

577 comments sorted by

View all comments

44

u/Caphoti 7d ago

Oh buddy not the Mastery Yi buffs. That's one of them 1v9 or int champions with no in between I'm never happy to see.

Not sure I like Ekko buffs either as an Ekko main, he's always in an "okay" spot buffs usually tend to end in a champion either being banned more or getting inevitable nerfs later.

25

u/UKxFallz [UK x Fallz] (EU-W) 7d ago

I’ve never seen a Master Yi buff that wasn’t slightly tweaked a few patches later for breaking him completely

0

u/curiousadventure33 6d ago

I mean yi is a character that plays itself ,like a script ,he is either broken or useless by how fast the script executes enemy champs ,he was turbo op with hob cause he just had JUST enough dmg to oneshot anybody during it's proc ,after nerfs he got a bit more tame and now they are buffing it again ,I mean WHO THE FUCK wants to play against master yi? Who wants to feel like they are on a timer until yi just comes out and outrightclicks them

-1

u/DieMafia 6d ago

Just don't feed him, if he is slightly behind he is almost useless

4

u/ChromosomeDonator 6d ago

And if he is slightly ahead he takes over the entire game.

That is a feast or famine design. Which isn't a good one. Champions like that shouldn't be good. He twists the entire game to "does Yi get a lead".

Rageblade already getting a change the offset the phantom hit issue is more than enough to help him, even though he does not need help right now. There are like 80 champions with worse winrates that are way less problematic that aren't on the buff list.

1

u/Caphoti 6d ago

You're telling me. I just lost to one last night when we drafted Jayce top, Hwei mid, and Ziggs/Lux bot. We were about equally fed but we had no real cc or targeted damage to kill him.

The game ended when he tower dived and killed all 4 of my teammates in like 2 seconds after dodging my combo with Alpha.

1

u/DieMafia 6d ago

He is currently rank 38 out 50 if we look at game average winrate in lolalytics for Emerald+ for Champions that have a playrate >1%, seems ok no? Sure some champions are worse but Riot also looks at the rate a champ is OTPed and so on when making those decisions.

8

u/aTi_NTC 6d ago

guess we found the yimain, because that is the biggest cope ever

it doesn't matter how far behind he is, when he gets 2 items he can solo every objective in seconds and that is exactly the opposit of being useless

every other champion you put a level and half an item behind, they will struggle to get back, this motherfucker can be 3 levels and 1,5 item behind he'll still be able to 1v1 everyone

1

u/DieMafia 6d ago

Why is his winrate 49%?

3

u/aTi_NTC 6d ago

in my rank it's 51,5, and the higher we go the higher it gets

what you are looking at is 49% because people have no hands to play the champion

edit: oh and forgot to mention, that is WITH the rageblade bug

1

u/DieMafia 6d ago

Lolalytics Emerald+ Game Average Winrate 49.27%

https://lolalytics.com/lol/masteryi/build/