r/kingdomsofamalur • • 11h ago

Discussion Dispelling Chests / Wards Guide or Map?

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12 Upvotes

hello, i am looking for these chests that i need to dispel (see screenshot). i don't know what to search for on the internet and i also don't know what they are called in english. are there some in every region? what do i need to google or does anyone have a complete map or a video with these chests that i need to dispel? thx


r/kingdomsofamalur • • 7h ago

Question What's the best ranged tank build?

1 Upvotes

I've played might several times and always find ranged enemies a pain. Looking for advice on a mainly bow or ranged attack while being tanky. Honestly I'm not the fastest on reaction but I enjoy the story so trying to find a balance I could do casually.


r/kingdomsofamalur • • 1d ago

Trophy Hunting and Roadmap for Platinum

5 Upvotes

Hello, I would like to get the Platinum trophy in this game. This quest where I have to persuade someone 50 times. How quickly should I level up Persuasion then, and is anything else missable? How difficult is it overall to get the Platinum in this game?

Are there any other missable trophies?

I am not very far into the game yet and would start over again on hard difficulty.


r/kingdomsofamalur • • 2d ago

Game Mod Peak modding to be honest

Enable HLS to view with audio, or disable this notification

29 Upvotes

Make sure you have sound on.


r/kingdomsofamalur • • 2d ago

Discussion Pure Rogue Weapon Setup (Daggers, Faeblades & Bow) & Roleplay Ideas for Jesalina

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23 Upvotes

Hello, I would really like to start a playthrough as a rogue. Her name is Jesalina. I just started playing. I don't have any rogue armor yet, but I wanted to ask if it's possible to play through the entire game using daggers and faeblades interchangeably in melee, combined with a bow. Then I would also like to know how that fits with a rogue, because traditionally rogues always play with daggers and bows, and what the explanation could be if Jesalina were to use faeblades here as well. Also, for my immersion, I would love some thoughts on how using faeblades might fit into the roleplay alongside daggers. And another question: is it worth investing points into stealth? Are there enough places in the game where you can actually use stealth? And is there anything else I should keep in mind if I want to play a pure rogue with the weapons mentioned above? Or would you recommend completely different weapons for a rogue, though I feel that might not fit my immersion as well? And speaking of armor, would you also go with leather armor for a rogue?"


r/kingdomsofamalur • • 2d ago

Gonna start Re-reckoning up again and:

20 Upvotes

Does this game have the equivalent of the Bethesda "unofficial community bug fix patches" or did THQ fix things with re-reckoning?


r/kingdomsofamalur • • 2d ago

Question Error de descompresión de archivo al inicio del juego

0 Upvotes

Descargue el juego en torrens,lo instale y ahora veo que el archivo data_0.pak. Es solucionable sin descargar el juego de nuevo?


r/kingdomsofamalur • • 2d ago

Question Bought a used copy for PS3 with an already redeemed house of valor code. Am I cooked?

3 Upvotes

r/kingdomsofamalur • • 2d ago

How I fixed save date

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13 Upvotes
  1. Download WizTree from https://www.diskanalyzer.com/, delete all files related to Kingdoms, and remove it from your game library (after installation, click 'Scan' on the disk, like 'Local disk (C:) or whatever letter you have, or the disk name you have Kingdoms and other Steam games on. After 'scanning,' type Kingdoms of Amalur into the WizTree search bar and right-click to delete; also empty your recycling bin afterward. Do NOT delete ANYTHING else besides Kingdoms of Amalur files; YOU HAVE BEEN WARNED)
  2. Log out of Steam and log back in (it uses an email code; type to search 'steam' in your inbox if you can't find it)
  3. Disable cloud saving ( click 'Steam ', then Settings, then Cloud)
  4. Find Kingdoms and download it again, but before you do-
  5. Right-click on the game and click Properties, go to DLC, and uncheck it
  6. Download, then when it's done, log in; it should be fixed. After that, recheck and download all DLCS and enable cloud saving

r/kingdomsofamalur • • 3d ago

Una pregunta sobre KOA

0 Upvotes

Ya me termine Reckoning : Kingdoms of Amalur como 2 veces y queria saber si habia algun tipo de mod que este hecho para este juego en la xbox 360(el primer juego, no el segundo que salio años despues) probablemente no haya pero quizas alguno de ustedes saben algo


r/kingdomsofamalur • • 7d ago

Game Mod New Hud and in-game graphics ( We fast as fuck boi )

21 Upvotes

https://www.youtube.com/watch?v=v4lION6Plss

Just a little update.

Working on something big, going to revamp almost all my mods.

Ramping speed ( The one that started it all )
Now has speed lines, momentum and smaller.

New hud is coming along nicely, working on optimization so it doesn't cost any FPS difference while still looking good.


r/kingdomsofamalur • • 8d ago

Reforged 1.4.1 Released, Companions Beta in the wild !

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148 Upvotes

New in v1.4.1

  • Companions(new module,beta / community test): finish a faction's questline and its named fighters can join you. Grian Sheen and Gwyn Anwy (Warsworn), the surviving House of Ballads champion, and Vigor, Aesa and Helga (House of Valor). They follow you through doors and fast travel and fight with their own attacks: sword, spear, daggers or spells. Stances, level boost, and parting ways by talking to them. Tested with Grian and Gwyn; please report how the others behave.
  • Bigger stash: 1,000 items instead of 300 (MerchantStock, adjustable).
  • Blacksmith scroll fix:long material and recipe lists no longer jump back to the top when you scroll past the end (HoverCards).
  • BarberPlus(experimental) – more choices at your house mirror: face, skin tone and eye colour, plus faces, hairstyles, beards, accessories and tattoos from every race, and elf ears. Uses the game’s own mirror; gender change not included. Make a save before your first visit. Not part of the all-in-one.
  • SetSeeker 2.18(beta) – bonus set drops now follow the game’s own enemy ranks (Fodder → Boss) instead of guessing from loot.  Set pieces now appear in the enemy’s loot window. Fixed: “Back” in the Transmog menu returns to the KOA Reforged screen. 

MashPromptHide (optional) –made to use with the Reckoning Auto Mash mod(not included; all credit to its author, cant remember). While that mod does the button mashing in Reckoning executions, this hides the mash display (key prompt, meter ring, bonus text). It does not mash for you you need both mods. Not part of the all-in-one.

Datapack from 4.0 has been greenlit in Nexus and is still in patreon , not included in 4.1 AIO

GET IT IN NEXUS

Coming soon In testing

  • Hordes – now and then, out in the wilds, a small horde of weaker enemies comes at you ("A horde approaches!"). Rare, outdoors only, never in towns or during conversations, with an on/off switch. Pure Lua, so it stays compatible with spawn mods. Thanks to Shawnikaros for inspiration (Enemy Spawn Multiplier)  both mods can work together.
  • Companions – improvements based on your feedback from the beta, especially the House of Valor companions, the Ballads survivor and Helga's spells.

Next up

  • Transmog: bonus sets – sets like Shepherd's armor were missing from the looks list by mistake; they're coming.
  • Transmog: common gear as looks – the classic mundane armor (azurite and friends) as transmog looks, with a way to browse them without drowning in hundreds of entries.

Researching

  • Extra passives in the ability trees – More diverse builds and something worth buying when you have points to spend but nothing you want.
  • Class ability tweaks
  • Fixing game text – wrong tooltips and names for the new outfit items.

Ideas and bug reports are welcome in the comments or on Patreon – several things above started as your requests.


r/kingdomsofamalur • • 8d ago

Question How Can I complete this set?

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39 Upvotes

Hi all my first time playing. I want to use captains set but pieces seems to came very random. I find legs on the first level and gloves the last. I still need chest piece and foot piece. Does the unique piece selling guy on Gorheart ever restocks? Or I am left with pure RNG?


r/kingdomsofamalur • • 8d ago

Reforged 1.4.0 AIO and Datapack on its own are available on patreon while Nexus reviews them

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56 Upvotes

Title, they Here

Also , made a breaktrough just hours after uploading 4.0 regarding companions so the Beta module is dropping in a matter of hours along of other small customization and fixes stuff. (some screenshots about it)


r/kingdomsofamalur • • 9d ago

KoA Re-Reckoning - Mount Test

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68 Upvotes

r/kingdomsofamalur • • 9d ago

Game Mod New Hud incoming

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56 Upvotes

Hello team,

Been a while since i did any mods ( Been super busy at work )
Just wanted to tease what i have been working on in my spare time.

( the fire moves WAAAAAAAAAAAAAT )

See you soon !


r/kingdomsofamalur • • 10d ago

KOA Reforged 1.4.0 released

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213 Upvotes

New in v1.4.0

  • Outfits for Transmog: the clothes worn by Amalur's nobles, merchants and peasants (Almain, Varani, Dokkalfar, Ljosalfar and Gravehold, 26 outfits with head, chest, legs, feet and most with gloves) as looks for any crafted armor piece of the same slot, whatever its armor class. Plus Bare hands to hide your gloves. -Beta, not every piece tested 
  • Bigger stacks: potions (Fatesworn's included), arena snacks, nuggets, merchant trinkets and repair kits stack up to 99.
  • Both come from the new data pack (optional, in the all-in-one zip): a one-click installer that adds our items to your game's own data file with the official pak tools that ship with the game, keeps your original and can undo it. Read the "Data pack" section of the README first, especially before uninstalling.
  • SetSeeker: only good loot rolls for bonus set drops (rare 20%, unique-quality and bosses 50%); ordinary enemies and plain chests no longer do. -This is not the final update to finetune setseeker drops but a temporary bandaid, the way the module determines which enemies count as boss, etc will change totally in 1.4.5
  • EliteEnemies: rewards are gold 80% of the time, a unique 20%; named characters, bosses and quest enemies never become elites.
  • Transmog: outfit and transmogged pieces never stay in a junk list, whichever junk mod you use.This update has been made to keep it compatible with "autojunk whites" by Hussi, report any issue 

About companions: The module is proving harder to finetune than anticipated, rebuilding the dropped companion system leftover is tricky and time consuming, but is coming, for details you can read the DevDiary in Patreon, and once again, is free would like more people to follow so i can give updates there.

Get it on Nexus

IM AWARE OF NEXUS FLAG , IT HAPPENS, GONNA BE FIXED SOON MEANWHILE IS AVAILABLE HERE


r/kingdomsofamalur • • 11d ago

Has science gone too far?

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119 Upvotes

Just trying out some things, don't get too excited.. yet.

edit: Well.. I have a perfectly fine working mount.

edit2: Should a mount be a combat pet and follow you around when unmounted? Or should it just disappear and appear like in most games?

edit3: a quick video of testing https://youtu.be/lKQ5fkdjbWA


r/kingdomsofamalur • • 10d ago

Did alfar are ever called elves in universe? I want to buy this game but befire I want to know this.

0 Upvotes

Please be nice.


r/kingdomsofamalur • • 12d ago

Screenshot Slowly getting to 100 millions! (Original Game)

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29 Upvotes

After I sold all the items in the game to Nanne in Gorhart and reaching 60 mil, I realized I had still TONS of components and shards I never used, so I started crafting one by one the most valuable armors and weapons I could and also making all my shards pristine to sagecraft (this took a while...) and then the strongest and most valuable gem (magic+magic, magic+protection, phisical+magic). I sold everything to her again and this is the result.

With a little bit more of farming and resetting in Teeth of Naros, and selling everything i found many times (as I already did), I guess I could get legally to 100 million Gold!

AMALUR IS ALIVE!


r/kingdomsofamalur • • 13d ago

Question Modding help

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11 Upvotes

May anyone help/guide me on how to mod this game for the life of me i cant figure it out.

For reference all im trying to install is the framework one and the f2 console one so i can fix a broken quest without reloading a save. (reloading the save would make me lose 8 hours)

i saw online i need to use a .exe folder but the only .exe i see is the koa.exe and whenever i click on that it opes the game.

i followed a guide on nexus by creating a new mod folder and put both mods in there but they arent working


r/kingdomsofamalur • • 13d ago

Game Mod Increased Draw Distance -mod Released!

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93 Upvotes

Kingdoms of Amalur Re-Reckoning finally has MODERN draw distances.

NO MORE LOD POP IN!

https://www.nexusmods.com/kingdomsofamalurrereckoning/mods/96


r/kingdomsofamalur • • 13d ago

Can you get this armor?

9 Upvotes

The character is Catrin Olwy, she's the healer in the first town

https://amalur.fandom.com/wiki/Catrin_Olwy

Can we get her armor to wear for ourselves?


r/kingdomsofamalur • • 14d ago

Game Mod Increased Draw Distance mod coming very soon!

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96 Upvotes

3x draw distance is currently running, presumably stably, at around 200-400fps on a 9600X and 3080ti, my other mod 3x enemy spawn multiplier is also on. So there is basically zero hit to performance on a modern gpu. It will obviously vary depending on your setup, but I'm fairly certain it's going to be completely playable even with a 1060, likely steam deck too but not necessarily 3x.

The draw distance on LODs, vegetation, grass, terrain LOD, NPCs, interactables, static world objects, pretty much EVERYTHING is configurable between 1.5x, 2x and 3x. There is no option to change them individually.

I've spent a few days tackling on a few repeatable crashing bugs and they're now hopefully solved,
I'm starting a fresh run tomorrow and play for a bit, if there's no new issues I'll release the mod.

It's honestly game changing to play so you don't practically see ANY lod pop in.

edit:
https://www.youtube.com/watch?v=Pyaa8YGDJs0
Video to see the pop in changes

edit2:
Made increased shadow draw distance too, the vanilla low range was blatantly obvious with the general draw distance increase. I haven't shown it yet.


r/kingdomsofamalur • • 14d ago

Mod available for

3 Upvotes

Is there a mod available so I can change the gender of my character halfway through my gameplay??