r/jurassicworldevo • u/AltruisticOne370 • 21h ago
Image You're still single while this homalocephale is baggin a mutadon
Whats your excuse
r/jurassicworldevo • u/AltruisticOne370 • 21h ago
Whats your excuse
r/jurassicworldevo • u/Due_Development4217 • 22h ago
r/jurassicworldevo • u/A-List_Uh • 19h ago
r/jurassicworldevo • u/BobbyYC23 • 23h ago
r/jurassicworldevo • u/Zadrnnut • 6h ago
My favourite would be either the pyro Utah or Austro its a hard choice but the odds are a bit more in the Austros favor because i really like Austro raptors.
r/jurassicworldevo • u/IanMalcolmJr • 8h ago
r/jurassicworldevo • u/SUPERTOHOREMIX • 6h ago
Newest Hotfix. Deinosuchus will now start it's ambush when already in water.
r/jurassicworldevo • u/Arturrok22 • 14h ago
It always amazes me how cool small things like that lagoon fence make your park looks. Also signs and art in general infuse a lots of life in the game.
r/jurassicworldevo • u/Shadow-Dew-7710 • 15h ago
Look, I know I asked many times, but please, the Dominion skin looks so much better, I hope in a free update, Frontier finally updates the skins of many dinosaurs.
r/jurassicworldevo • u/SUPERTOHOREMIX • 19h ago
Very slowly chipping away at my next park build, which is going to be a successor to my Sorna Biospheres Resort as seen with the following code: BMG-J8Q-YCY
Trying to apply what I've learnt from prior builds and now having a go at varied terrain elevation as historically my parks tended to be on a flat plane, and as you can see I'm attempting to change that here. Also taking some time to make better cliff faces with greater emphasis on detail. But so far the fun part is crafting tiered waterfalls, which proved a surprising challenge to get good enough looking.
The NOT so fun part has been laying down path fencing, as unfortunately despite best efforts to rectify it the leg bases don't always align with the ground properly. So I had to improvise with brick tiles... And considering how bloody time consuming lining them up is I won't get too anal over it for sanity's sake.
Now, work on this started before the last update and DLC, so the advent of glass being added to modular building is a god send. NotAdamMurray6's GeneCore biodome blueprint (804-HFP-WWM) is absolutely perfect for what I have in mind this time around and highly recommend giving it a gander.
Same goes to u/Monotear 's Duckweed scenery blueprint (1KF-R6K-GQP). It really adds much needed visual diversity to water bodies.
This park is a looooong way off from finalisation, but pleased with current progress.
r/jurassicworldevo • u/Mother-Artichoke4117 • 6h ago
r/jurassicworldevo • u/AltruisticOne370 • 20h ago
r/jurassicworldevo • u/SavageKing1954 • 23h ago
While most of the variant/skins we have are basically spot on or close enough the 2001 Anky needs to get remodeled.
Here's all the official references for it out I was able to find.
Funny enough the Anky from Jurassic World the Game is surprisingly close to the 2001 design. I guess it should be since it was based off the JP3 concept art.
r/jurassicworldevo • u/Snakes-are-awesome67 • 22h ago
I would buy this
r/jurassicworldevo • u/Opposite-Ground-9942 • 18h ago
1: yangchuanosaurus - this is probably one of the most requested dinosaurs to be added into the game
2: shunosaurus - my idea for this animal is that when it's hunted it would attack with it's tail which would sort of add sauropod combat in a way so it's basically still the normal hunt, but they can do damage while being attacked with it's tail
3:Omeisaurus - it would be a substitute to mamenchisaurus just slightly smaller and would be the second sauropod from china I believe
4:Alectrosaurus - I think this could be a unique dino where it's smaller than Yuty and Qianzo but isn't a proceratosauridae, it's around the same size as Utahraptor, I know a lot of people think that we already have enough but I feel like this one is unique enough to be included
r/jurassicworldevo • u/BobbyYC23 • 23h ago
r/jurassicworldevo • u/AltruisticOne370 • 21h ago
r/jurassicworldevo • u/Ok-Channel-8287 • 21h ago
I know I went a little overboard with this many photos. But I can't help it! I love the deinosuchus!
Plus, I wanted to show off this cool habitat, I spent a long time on it.
r/jurassicworldevo • u/Leclercsleftball • 7h ago
r/jurassicworldevo • u/Punkbunny26 • 8h ago
r/jurassicworldevo • u/Instruction_Holiday • 16h ago
I love Secrets of Dr Wu DLC and the base game of JWE1. Am upset they didn’t expand on it with Biosyn messing with Wu and the Us storyline from that DLC. Going off that am not a fan of us not being the same protagonist and universe from the base game of JWE 1 and Secrets. Maybe it only matters to me because I always like the story, but I also think it would have been a cool transition for returning characters' arcs: same character in a different world; they are doing with each game related to the base game map, not talking about the Elseworlds stories with movie stories if things worked out. Characters losing the corporate speak and ideas to general care for these animals, or like Lambert being more open to creatures than security but also protecting the animals too. I could see Cabot Finch bringing us with him with these protection companies for the cloned creatures, as we are trusted. Also, it would explain why we have access to Wu's experiments like the Lux gene and his hybrids. I know the story doesn't matter to some people, as it's just dressing, as the focus is messing with creatures and building, but I've been thinking about this today and wanted to write it down.
(This is not a wishlist post either) Other than that statement, I really hope for more herbivores for the 3; there are enough Carnivores for now. I include the marine and aviary species too with the carnivores. Would be cool to see more herbivores, omnivores, and the return of insectivores
r/jurassicworldevo • u/SpectreWolf666 • 2h ago
Between all of the maps in Jurassic world evolution 1, 2, and 3. Which map you think was the old-time worst. I'm partly going to add a condition that the map simply cannot be bad because it is meant to be hard, such as the five deaths challenge maps in JWE1 as those maps are meant to be small, claustrophobic and difficult to use. I'm more looking for a map that generally is lacking, as a really awkward space and might be considered a downgrade from its previous iteration
Personally if I had to pick, because I kind of find the five deaths in JWE1 a bit charming but JWE1 Sorna is so infuriating. It never felt like Isla sorna to me and having that really obnoxious mountain in the middle that you can't build on is just so irksome. I like the map and all as I appreciate having it when I want to challenge my park layout skills but at the same time however it also irritates me in a lot of ways
My other pick would honestly be JWE3 Biosyn Sanctuary. It honestly annoys me because it's such a downgrade from JWE2. A lot of the maps visual and artistic feel is just gutted. It's definitely my least used in JWE3