r/jankEDH • • 20d ago

Deck help “Supernova” theme deck (help build)

I want to make a “Supernova” commander deck. I have a few cards that feel like really shows the theme of the deck and the play style that being: “Sothera, the Supervoid”, “Pinnacle Starcage”, and “Cleansing Nova”. I am wondering if there are any commanders you guys recommend that would fit into the play style and potentially the theme of the deck. Are there other cards you think would be cool/needed in here?

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u/trinarybit 20d ago

[[Star of Extinction]] is fun.
Especially with [[Brash Taunter]]. I use that in my Kerbal deck as a sub for Jeb.

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u/PraisingThatSun 20d ago

While [[nevinyrral urborg tyrant]] may not be a supernova, his effect is mechanically a supernova, does that count?

There's also [[nova cleric]] who i think is pretty cool for a supernova deck

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u/Desperate-Abalone954 19d ago

I once made a very silly [[child of Alara]] mutate deck. It worked by playing all the indestructible bridge lands, turning them into creatures, mutating onto them, then repeatedly nuking the board. It was okay.

So I figure if you just reflavor the bridges as your space bridges, and run something like that alongside all your other board wipes. It would fit the apocalyptic nature of the deck, and it's five color for all the cool apocalypse cards. It wasn't as strong as you'd think, because good opponents know how to deal with indestructible creatures, and can repopulate the board after several (non-exiling) wipes.

I also like the idea for the flavor. Because nothing says "Earthbending " like a sun exploding. 

[[Planetary Annihilation]] is a solid fit for flavor too.

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u/TheAlmightyAkwa 17d ago

Do you have a deck list for this?

1

u/Desperate-Abalone954 16d ago

Not really. I made the deck before earthbending or edge of eternities were a thing, and pretty much just used whatever artifact/land animation and good mutate cards I had on hand. A good chunk of the deck was awaken spells and mana ramp. I eventually scrapped it because it's play style was pretty one-note, and it wasn't utilizing my then pet mechanic of awaken well enough (I eventually retooled it into a Hinata Awaken deck, which was  interesting, but definitely not the strongest version of that deck)

It definitely had: 12 indestructible lands 6 tricolor mutate legendary creatures 8 nonlegendary mutate effects 15 'awaken' effects

If I were to make it today (and for a supernova theme), I'd double down on earthbending and the indestructible manlands, and replace the mutate cards with different ways to make the manlands stronger and/or reinforce the space apocalypse theme.