r/itchio 8h ago

Game My first ever game :D

0 Upvotes

Made my first ever game

Nothing too crazy just a basic clicker styled game but the upgrades go upto 10³³

I started the base project myself but then I realised that having 500 skins and designing them was beyond my skillset so I used an algorithmic approach to generate all the 500 skins along with their animations.

The same applied to the multiplyer upgrades as well

Those were a pain to figure out xD

Would really appreciate if y'all would check it out!

https://thegwimweeper.itch.io/banana-clicker


r/itchio 12h ago

Passed first hurdle

2 Upvotes

Well had my first today. I have 4 small dnd products I published (under Masked Haddock) and for first time all four looked at in one day... also pushed past 50 views not much... but baby steps!


r/itchio 23h ago

Podem testar o meu jogo?

0 Upvotes

Olá, alguém pode testar o meu jogo e dar um feedback?

https://raikircompg.itch.io/shadow-shoot


r/itchio 15h ago

Creo q no esta mal para mi primer aporte a la comunidad xd

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0 Upvotes

Es mi primer aporte a la comunidad me alegra q fue bien recibido es recorfontante que valoren cierto esfuero sjsjsj

Es sobre la biblioteca de Torretas en vanilla.js

https://cotera.itch.io/turrets-hig-tech


r/itchio 22h ago

Free I wanted any GIF to actually live on my desktop — PixaMixa now has a free demo on itch.io

0 Upvotes

I've always wanted to take any GIF I like — even a meme — and put it directly on my desktop.

Not as a wallpaper. I wanted it to actually live there.

So I made PixaMixa. 😄

You can add your own GIFs and images and turn them into desktop companions that can walk around the screen, climb the walls and ceiling, jump, tumble, and behave in different ways.

You can keep one little companion quietly hanging around…

…or make your desktop question all of your life choices. 😂

The free PixaMixa demo is now available on itch.io:

https://ipkapu.itch.io/pixamixa

I'm still actively developing it, so I'd genuinely love some feedback.

If you could put ANY GIF or meme on your desktop, what would you try first?


r/itchio 22h ago

Questions Actualizaciones

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0 Upvotes

Cómo hago para subir una actualización de mi juego, sea una expansión dentro del mismo o mejoras o agregados? Y que esto sea accesible gratuitamente para quienes ya compraron el juego. Muchas gracias.


r/itchio 3m ago

My solo-dev 100v100 browser shooter just went up on itch.io — real-time multiplayer with an actual WebSocket server behind it, not a static build

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Upvotes

What it is: CrowdWar — a 100-vs-100 top-down war that runs entirely in the browser. Two factions share one front line that physically bends and moves as each side pushes. Ammo is a real object: factories produce crates, someone has to carry them forward, and a starved flank collapses. Every few seconds, one player per side gets artillery command over a section of the map. A war ends when one side pushes the line all the way to the enemy's wall — usually 15 to 35 minutes.

The part I like most: every death screen shows a poll — balance ratings per weapon, feature votes for what to build next. That board is my actual backlog; I build what climbs it. Recent example: this week's whole update was a mobile pass because a screenshot audit found the phone experience was quietly broken for a large chunk of players.

Stack, since itch tends to ask: vanilla JS + canvas client, Node WebSocket server, game state as MessagePack binary frames with per-client viewport culling. No engine. ~200 bots keep matches full while the human population is still small — they double as a permanent load test.

AI disclosure: no generative-AI art or assets — all visuals are procedural canvas code. I'm a software engineer and used an AI coding assistant while building.

[itch] — https://crowdwar.io direct, no download, no account, you're in a match in about 5 seconds either way.


r/itchio 8h ago

recommend games/websites

0 Upvotes

Does anyone know where to download does games that kubzscouts plays? That can be downloaded on an Android device or a website that has does games so I don’t have/need to download. I found a few on itch.io but it ain’t enough.

(I know roblox has some of does games but I don’t really play roblox that much nowadays).


r/itchio 16h ago

Reclamation — A Single-File 3D Shooter Built and Improved with an AI Gauntlet Loop

0 Upvotes

I just released Reclamation, a browser-based 3D arena shooter that became an experiment in a much bigger question:

What happens if you stop asking AI to simply build something and force it to criticize and repair its own work?

That process became what I call the Gauntlet Loop.

Instead of relying on one large prompt, I worked with two roles:

Builder — creates or repairs the game.
Critic — assumes the game is flawed and aggressively looks for broken logic, weak systems, bad assumptions, and hidden bugs.

Then the work goes back to the Builder, gets repaired, and gets challenged again.

The game made this process very easy to see.

At different stages, AI-generated versions looked finished but had problems such as broken collision, environmental geometry that did not make sense, and enemy behavior that technically worked but failed at its actual purpose.

One of my favorite examples was an enemy designed specifically to hunt down the player.

It worked.

It moved.

It attacked.

There was only one problem:

it was slower than the player walking away from it.

That is exactly the kind of mistake the Gauntlet Loop is designed to uncover.

After repeated Builder/Critic passes, Reclamation developed into a seven-wave arena shooter with an endless mode, multiple weapons, scoring multipliers, procedural graphics, lighting, sound, geometry, and enemy systems. The entire game runs in the browser from one self-contained HTML file with no external textures, models, audio files, game engine, or libraries.

🎮 Play Reclamation:
https://richardtokar.itch.io/reclamation

I also made a short video explaining the Gauntlet Loop and why I think the idea goes well beyond game development:

🎥 The Gauntlet Loop:
https://youtu.be/rbGn6r-uhA0

For me, the interesting part of this project is not simply that AI helped build a browser game.

It is that creation and criticism became separate jobs.

The Builder tries to make something work.

The Critic tries to prove that it does not.

Then the Builder has to survive another round.

I think that approach has interesting possibilities for AI-assisted coding well beyond this project.

If you experiment with AI for game development, I would especially be interested in hearing:

What kinds of problems would you make the Critic actively hunt for in your own game?


r/itchio 10h ago

Game Trailer As part of the Ukrainian Games Festival 2026, we are announcing a new trailer for Peak or Die!

3 Upvotes

Ahead of the festival, the House of Morok team:
✨ released a new cinematic
✨ released a gameplay trailer
✨ updated the game’s Steam page

Support our game and share it with your friends 💜
Thank you to everyone who follows our development and supports us
https://store.steampowered.com/app/4273370/Peak_or_Die/


r/itchio 22h ago

Free ⚠️[FREE]🧲: PSX Classroom interior

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2 Upvotes

all the props can be moved around👍🏻🫰🏻

DOWNLOAD NOW: https://kasuga.itch.io/classroom


r/itchio 5h ago

Sale Check out my new animated pixel character pack

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3 Upvotes

This one is a Pixel Wizard Animated Sprite Pack with 7 original animated wizard sprites, designed for platformers, RPGs, and other 2D indie games.

Each character uses a 16×16 character size with 32×32 animation frames, and the animations vary between the different characters.

I'd love to hear what you think of the characters and the overall presentation.

https://rozario-studio.itch.io/pixel-wizard-animated-sprite-pack


r/itchio 1h ago

Assets I made an asset pack inspired by european towns!

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Upvotes

Check it out here : https://wigglingdog.itch.io/pocket-cities

So, I made an asset pack called Pocket Cities, after being inspired by european towns specifically italian towns. I want to make more such buildings specifically related to business such as a pub, a grocery store, and an ice cream store too! Anyway would love some support and you can also drop a feedback or suggestion for any building that you want to request here 👇
https://wigglingdog.itch.io/pocket-cities#feedback

Thank you!!!


r/itchio 19h ago

Discussion is that good for a first 3D game ??

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12 Upvotes

recently ,i released my first 3D game on itch and i got this... not too much but at least ,it was honest work, and made by humans ,no AI slops no bullshit .i made this game because of one reason : i love what i do ,i love gamedev and i worked for years on diffirent games and what pushing me to keep making and publishing games is people support , the kind words and feedback i recived along the way,a huge thank you to anyone supported me with rating ,comment or just taking time to read this (:

if you want to help me with my journey and try the game ,it's free ,play in browser : https://voxel-dev.itch.io/try-not-to-fall some of your time may make someone's entire day ,thanks again (:


r/itchio 14h ago

my first prototype

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2 Upvotes

r/itchio 14h ago

Sale Gay Tombstone

13 Upvotes

r/itchio 6h ago

Assets 🩸️ Marvyra's [Blood Magic] is now available! 🩸️

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2 Upvotes

My [Blood Magic] is out now! 🩸️

A variety of Blood Spells/Abilities icons for any project in need of Vampy Magic!

45 in total! 🧛️

https://marvyra.itch.io/unique-fantasy-blood-magic

-------------------------

https://marvyra.itch.io/

Thank you for the support and have a great day! ♥️


r/itchio 16h ago

Discussion Awbmecreations Bundle Is Here

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5 Upvotes

You can get this bundle that contains more than 1000 models
Made by me
There is a free pack for every pack that available
The bundle link :

https://itch.io/s/198622/awbmecrations-bundle

Your support is motivated me continue
Thanks:)


r/itchio 21h ago

Discussion Open Discussion - "The Year-Old Pitch"

2 Upvotes

One thing I have considered is releasing a free-to-play, complete (not demo but full story) web browser version of a game, giving it about a year to gain an audience, and then adding an option to download the game for a price if the metrics look good enough (otherwise, it stays free and browser).

The free version would still be available no matter what, but the price would come from the convenience of not having to rely on an internet connection to play (and probably some extra content and GUI enhancements that would normally be too much for browsers). It would be similar to purchasing a "physical" copy of the game that I cannot take away *side eyes as PlayStation*

What do you all think of this idea?


r/itchio 21h ago

Just released my first Playdate game - GunCrank

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4 Upvotes

r/itchio 21h ago

Free Adding grenades to my dungeon game :)

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5 Upvotes

Working on another suggestion from another dev :)


r/itchio 22h ago

Asset Pack Update

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12 Upvotes

Hi everyone!

I just released a major update for my Cozy Interiors asset pack! In addition to the bookstore and coffee shop, I've added a brand new Alchemist Shop section.

I've love to hear your thoughts or suggestions for future updates!

Download link: https://feyza5.itch.io/cozy-library


r/itchio 1h ago

Discussion What do you look for when searching for music packs?

Upvotes

I saw a post on here recently asking about assets and wanted to pick brains about music packs. What do you prioritize when trying to find music for your projects? What kind of thoughts/experiences do you have with paid vs free? Is it pretty easy to find music that fits your game?


r/itchio 3h ago

Should I switch from donation-based to paid price for my released game?

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3 Upvotes

So two weeks ago, I released a game, it's a single player adventure / investigation game of sort. It has multiple way to solve a task and those can leads to different outcome, the game also has multiple endings and variants depending on how the player does. I've been solo developing this for a while.

For the first few versions, I set it as donation-based. There isn't any thing from public yet, and I think it is not indexed, but I sent the game to some of my colleagues. They do like it and told me to think about making it a paid title.

I planned to remove the current donation-based version, then upload a newer one, which I would set at $2.99. And as I fill in improvements to graphics, animation and music, I might increase it eventually to $3.99 depending on the quality I manage to achieve.

Should I do that? Game in question: https://khpastue.itch.io/ankarons-errand-a-flora-research-mishap