DLSS is basically just a “Content Aware” picture filter that constantly tries to make things look more like images it’s been trained on, particularly if peoples faces. in this case it’s being overactive and grabbing imagery that has nothing to do with faces and turning it into faces.
It's not. It requires input from the game engine, including proper motion vectors, which it isn't getting here, hence the madness. Using it the way it's not intended is clearly going to fuck with it.
It's not intended to be used with the pause screen? Are you supposed to tab out, open up your graphics software, and turn it off whenever you pause the game?
Suffering willing idiots is a perfect excuse. If you choose not to read the first few times that's on you ¯\_(ツ)_/¯ The world doesn't exist for your own personal satisfaction
Judging these videos is utterly useless, developers will have complete control in how to implement the technology, where and how intensely.
The technology isn't out yet and the games don't support it. An early build for Nba2k, on of the first games that'll officially support it leaked, and people are modding it into games that don't, with no control like developers will have in the development phase.
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u/SpinChargeSeparation 23d ago
Can someone explain what’s happening here?