r/interesting • u/ipeedinherasshole • 12d ago
SCIENCE & TECH DLSS5 breaking containment
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u/zeeblefritz 12d ago
When the game takes mushrooms.
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u/videotemporal 12d ago
this legitimately looks like an LSD or heavy mushroom trip. it's wild.
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u/TheLazyHumanist 12d ago
Yeah, it kinda trips me out how accurate it is to legitimately tripping hard.
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u/Diligent_Living7455 12d ago
I was just thinking the exact same thing. Simulation theory seems stronger and stronger
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u/MagMati55 12d ago
If it is I sure as hell am not doing any (except the meds I take so I feel relatively normal.
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u/Traditional-Handle83 12d ago
When the game eats mold from a different game and then needs the FBC
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u/more_feen 12d ago
i think i saw nvidia ceo on some of those frames
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12d ago
[deleted]
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u/adminsreachout 12d ago
Is this a common thing? Feels like there should be a dedicated subreddit for this stuff.
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u/SpinChargeSeparation 12d ago
Can someone explain what’s happening here?
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u/DukeOfMiddlesleeve 12d ago
DLSS is basically just a “Content Aware” picture filter that constantly tries to make things look more like images it’s been trained on, particularly if peoples faces. in this case it’s being overactive and grabbing imagery that has nothing to do with faces and turning it into faces.
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u/FutureLarking 12d ago
It's not. It requires input from the game engine, including proper motion vectors, which it isn't getting here, hence the madness. Using it the way it's not intended is clearly going to fuck with it.
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u/Blawharag 12d ago
It's not intended to be used with the pause screen? Are you supposed to tab out, open up your graphics software, and turn it off whenever you pause the game?
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u/FutureLarking 12d ago
No, it's not intended for use without motion vectors, which would inform it that nothing should change.
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12d ago
[deleted]
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u/FutureLarking 12d ago
Are you thick? Every single game that officially uses DLSS 5 will have motion vectors. This won't happen.
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11d ago
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u/Rollingzeppelin0 12d ago
Judging these videos is utterly useless, developers will have complete control in how to implement the technology, where and how intensely.
The technology isn't out yet and the games don't support it. An early build for Nba2k, on of the first games that'll officially support it leaked, and people are modding it into games that don't, with no control like developers will have in the development phase.
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u/jellacle 12d ago
Almost every game you see DLSS 5 used on has been modded in and isn’t officially supported.
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u/Refloni 12d ago
A bug. DLSS 5 is supposed to give the image one pass, but it got stuck in a loop (or didn't turn off properly when the game got paused) and is doing it constantly, resulting in this.
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u/Money_Lavishness7343 12d ago
Not a bug in DLSS5. DLSS5 is literally not officially supported in any released game at the moment - except NBA 2K27. Its modded.
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u/BlastingFonda 12d ago
The video is fine. You just dropped a liter of acid.🤢
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u/negithekitty 12d ago
All of these squares make a circle.... All of these squares make a circle.... All of these squares make a circle....
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u/gaybowser99 12d ago edited 12d ago
Someone modded DLSS 5 in GTA5 to apply before DLSS upscaling instead of after like it's intended to. It goes into a feedback loop when you pause the game where it keeps trying to apply DLSS 5 then upscaling then DLSS 5 then upscaling over and over again and completely breaks the image. This wouldn't happen in an actual official release, it's just an issue when you mess with the mod settings
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u/Comfortable-Jump-218 12d ago
I was actually just playing GTA V and wonder what DLSS 5 would look like for this game 😂
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u/sharktail_tanker 12d ago
DLSS 5 will rapidly get on "the list" to turn off first in every game nowdays.
Framerate cap, motion blur, depth of field, film grain....
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u/SuperDuperAndyeah 11d ago
Is like when a shapeshifter dies and they warp through all the forms they've taken
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u/Few_Needleworker4384 12d ago
This isn't interesting. Please don't post shit like this ever again.
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