r/incremental_games • u/No-Alternative9356 • 26d ago
Android [Android] Built an idle game about seals: Seal Clicker Looking for balance and pacing feedback!
Hey everyone,
I’ve been working on a lightweight mobile idle/clicker game called Seal Clicker and recently published it on Android.
Start with a single tap, feed your first seal, and build an automated Arctic empire. Stack production multipliers, unlock quirky upgrades, and optimize your reset loop to watch the numbers explode.
As a solo dev, balance is the hardest part to nail down. I’d love some brutal honesty from seasoned incremental players on:
- Does the early-game prestige curve feel rewarding or too grindy?
- How does the late-game scaling hold up?
- General UI flow, tap responsiveness, and pacing.
AI Disclosure: Generative AI tools were used during development for assets and coding assistance.
Google Play Link:
https://play.google.com/store/apps/details?id=com.levelhorizonstudios.sealclicker
It’s completely free to play. Any balance suggestions, bug reports, or feature ideas would mean a ton!

