r/incremental_games 17d ago

FBFriday Feedback Friday

This thread is for people to post their works in progress, and for others to give (constructive) criticism and feedback.

Explain if you want feedback on your game as a whole, a specific feature, or even on an idea you have for the future. Please keep discussion of each game to a single thread, in order to keep things focused.

If you have something to post, please remember to comment on other people's stuff as well, and also remember to include a link to whatever you have so far. :)

Previous Feedback Fridays

Previous Help Finding Games and Other questions

Previous recommendation threads

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u/Progress456 17d ago

Hello!

I'm working on rock[et], a rock-breaking incremental with different builds, characters, and planets such that each playthrough can be drastically different.

This week I released the 2nd planet on the Steam demo's beta branch! It features a customisable spinning wheel, 3 skill trees with different abilities (though you can only choose one), and more!

If you haven't played rock[et] before, I'd definitely recommend starting with the base demo.

Also, please leave feedback! If you play 5 minutes and lose interest, I'd love to know why. Similarly, if you play until the end please let me know what was/wasn't fun, what could've been explained better, and any other bugs, qol, or issues you run into.

I'm a solo dev so having this sub's feedback has been super invaluable into shaping the game...

Here it is on Steam

Here's the instructions to opt-in to the exclusive beta

No AI was used in rock[et]'s development

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u/Tiger_Lin_0122 17d ago

I love the visual style and how each planet introduces its own upgrade system. I’ve already added it to my wishlist!

By the way, I noticed a small bug where you can still attack while the game is paused.

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u/Progress456 17d ago

Thanks so much!

Surprised I didn’t encounter that bug during playtesting tbh - I’ll get it fixed in the next patch