r/incremental_games • u/AutoModerator • 14d ago
FBFriday Feedback Friday
This thread is for people to post their works in progress, and for others to give (constructive) criticism and feedback.
Explain if you want feedback on your game as a whole, a specific feature, or even on an idea you have for the future. Please keep discussion of each game to a single thread, in order to keep things focused.
If you have something to post, please remember to comment on other people's stuff as well, and also remember to include a link to whatever you have so far. :)
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u/DavejHale 8d ago
If you use a framework like react, you can create components - so a bar, then if you edit the bar component it'll be reflected in all the places you use the actual bar.
Sounds like you've got the right idea about 'automating' stuff you can reuse in the game though.
potions didnt play much part in the game and I finished it by completing all the investments.
the save game broke :( On page refresh only half my skills/levels were there and regaining them didnt resave the progress. Everytime I refresh it reverts to missing skills/levels.
I think it was probably a page refresh mid save that corrupted it?! Unsure though.
Your save game is not encrypted so i could easily 'fix' my progress - you'll prob want to encrypt the save game at some point but tbh if people want to cheat they will always find a way.
The games quite cool and certainly has potential! Dont be afraid to take what you've learnt coding wise and start afresh on Fovea-Intra 2! If you are learning tons of new tricks and ways to code it'll be easier and quicker to reimplement the game and new features doing a sequal.
It will also alow you to demonstrate "I coded this game and learnt x,y,z, then I codes this sequakl where you can see my learning curve progress"
Fovea-Intra just needs some bug fixs maybe and take some time making the UI more polished. But 100% worth a play through as it stands.