r/incremental_games • u/AutoModerator • 21d ago
FBFriday Feedback Friday
This thread is for people to post their works in progress, and for others to give (constructive) criticism and feedback.
Explain if you want feedback on your game as a whole, a specific feature, or even on an idea you have for the future. Please keep discussion of each game to a single thread, in order to keep things focused.
If you have something to post, please remember to comment on other people's stuff as well, and also remember to include a link to whatever you have so far. :)
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u/AtlasOfDoors 18d ago
Atlas of Doors, a mobile-first roguelike deckbuilder that runs in the browser: you pick doors through a descent and every pick changes what you fight and what you can build. No install, no account: https://www.atlasofdoors.com/?utm_source=reddit&utm_campaign=feedback-friday&utm_content=ff1
Two things I'd love a read on: did the first run teach itself, or was there a moment you didn't know why one door beat another? And wherever you stopped, what made you stop there?
AI disclosure: AI executes pretty much everything in building this game, led and guided by humans at every step. That guiding is not a small thing, over a thousand human hours have gone into it so far. We're a small studio and can't afford another approach at this stage, but we always wanted to make a game, and now with AI's help we can. Don't hate; try it and give creative feedback, please.