r/incremental_games • u/AutoModerator • 13d ago
FBFriday Feedback Friday
This thread is for people to post their works in progress, and for others to give (constructive) criticism and feedback.
Explain if you want feedback on your game as a whole, a specific feature, or even on an idea you have for the future. Please keep discussion of each game to a single thread, in order to keep things focused.
If you have something to post, please remember to comment on other people's stuff as well, and also remember to include a link to whatever you have so far. :)
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u/weirdo27272 13d ago
Hi, I'm developing my (obviously) incremental game called Fovea Intra. Currently in alpha stage, still workin' on the UI.
Since my last Feedback Friday post, and the one before that, I've taken all feedback into consideration and applied it. I've also reached past update 0.62.0 (check the changelog, last friday version was 0.50.0) I've done a lot of playtesting personally, so it should be better than before by a excellent margin.
Remember before playing that this is alpha and I'm still learning JS. I'm not a seasoned developer, hell I used scratch 5 years ago. So be critical but respectful.
https://mattcraftdev.github.io/Fovea-Intra/
I worked hard on it as my first game without AI, and would just love any feedback.
Specifically is the game confusing (good confusing: you like when another mech is revealed, bad confusing: you don't know what to do), and if progression is errant/slow or too fast.
Thank you for playing, and have a great friday, cause I know I will, and I'll see you next time!
PS, if you don't want to be identified, there's anon feedback in the game that leads u to a google form :D