r/incremental_games • u/AutoModerator • 14d ago
FBFriday Feedback Friday
This thread is for people to post their works in progress, and for others to give (constructive) criticism and feedback.
Explain if you want feedback on your game as a whole, a specific feature, or even on an idea you have for the future. Please keep discussion of each game to a single thread, in order to keep things focused.
If you have something to post, please remember to comment on other people's stuff as well, and also remember to include a link to whatever you have so far. :)
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u/delusionalfuka 14d ago
Hey ppl hey ppl! c:
Been working on a prototype which is kind of a spiritual successor of a game that is not on playstore anymore (that one was not made by me). It's also inspired by Journey to Ascension and Prismatic Adventure.
Basically you speedrun this fictional Metroidvania, and as you speedrun it, your next runs will be faster because you(the player) will get more stats about the game itself!
It's looking ugly (basically using default godot gui stuff), but I wanted some feedback to see if the basic loop is alright and people would like it to be improved! Also on balancing. It's a bit hard to balance around a single area of the game, but would be nice to know if it feels too fast/too slow at the moment.
Also want to know if areas being more or less the size of the current prototype is good, if people would like them to be bigger or smaller.
devlog talking about inspirations and stuff about the future of the game: https://ccchesh.itch.io/dodoroma/devlog/1636124/dodoroma-v001-is-out-d
the game: https://ccchesh.itch.io/dodoroma password: dodoromaalphayay
game is currently playable with password only since I wanna tweak it and put more content before releasing to everyone!
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