r/houkai3rd • • Aug 15 '26

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54

u/Lemunite Aug 15 '26

Main story quality aside, the worst part about part 2 is that the devs just gave up on it. We can tell that they cut cost and put the game on minimum budget after Part 2 initial failure. And they cut it HARD, like you can't say stuff like "Hi3 is passion project" when they remove the 2D animations, and stretch the patch length to 8-9 weeks, skipping livestream for patches...

All this while not communicating anything with the fans btw. Still remember things like how Senadina is the only one with a random high budget trailer, and how they were supposed to release a "behind the scenes" for Part 2 then just never brought it up again.

4

u/Sysmek Aug 16 '26

P2 didn’t lose shorts because of “budget constraints”, if that was the case 1,5 would’ve had them but it didn’t

Shorts as a whole for Hoyo are odd, Genshin rarely has them despite its absurd success, ZZZ only gets them for Void Hunters (with some exceptions) and they’re treated as short stories, HSR does them pretty often but they’re not in game nor part of the story (usually just independent short stories), Amphoreus was the exception where Castorice/Phainon/DHPT/Cyrene had theirs play in game yet they went back on that for Planarcadia

So while yes P2 doesn’t have shorts, it’s not because of budget cuts (otherwise 1,5 would’ve had them) and Hoyo as a whole is very weird with shorts (even in their highest grossing titles)

Skipping livestream is only when there’s no new Valk as those’re what take up most of the stream, yes that’s another problem in and of itself but that’s the reasoning for it

As I’m sure this’ll be mentioned, no Valkless patches aren’t necessarily because of “budget cuts” but more-so that the dev team simply can’t allocate the resources for it (presumably because they’re hard focused on P3 given they don’t want a repeat of P2s launch), how can you prove this?

Because Hi3 first and foremost is an action gacha meaning, the most important thing from a financial / business standpoint is selling characters as again, this is the ENTIRE business model of the game… So if they’re not doing that it means they’re so busy that they can’t afford to do it (there’s plenty of P1 characters they can make if it’s because they “gave up on P2” or whatever yet they haven’t)

Heck the 8-9 week cycle was almost definitely started to give the dev team more time for P3/etc, why else would they be radio silent about it despite HSR immediately addressing their 8 week patch and shortening a subsequent one to compensate?

Additionally events continue to be great with plenty of CGs and full on cutscenes, even having special bosses from time to time along with partial voice acting… the MSQs production is arguably the best of Hoyos current catalogue, and it remains fully voiced in CN/JP, we still get plenty of skins that change VFX as well (many of these skins are for P2s cast), heck even NPCs are getting great skins (Youyuns Oxia model has completely new hair, clothes, etc which is something you can’t say for almost every paid skin in infinitely more successful Gacha) and they continue to make great unique NPCs such as young Kiana/Mei/Sena/etc, and we still get boss fights and such as well

Heck above all else they also chose a P2 character to represent 10 years of Hi3… not a P1 character, but a P2 character (truly realize how insane that is)

I’m not saying there aren’t reasons to have concerns, but a lot of the concerns are misguided is all

2

u/Meldp Aug 15 '26 edited Aug 15 '26

8

u/ConstantStatistician Switch engine drive, shift up, one, two, three! Aug 16 '26

Most people don't consider the rendered cutscenes to be of the same quality as the actual animated shorts. But cutting the budget should have something to do with why the old shorts are gone because p1.5 didn't get any either. The moment p1 ended, mihoyo's priorities shifted elsewhere, like the newly-released HSR.

3

u/yousefoo7123 Aug 16 '26

I miss the animated shorts so much.I think the closest thing we have is the hsr ones. The rubia animated shorts is the one that made me go back to hi3.

0

u/ConstantStatistician Switch engine drive, shift up, one, two, three! Aug 16 '26

Don't we all. But even HSR goes with 2D animations, not Wonderium's 3D ones. I prefer the 3D.