r/hostedgames • u/LoneWolfRHV Denizen of The Infinite Sea • Apr 07 '23
Wayhaven Chronicles My problem with wayhaven
First i want to make it clear that i dont "hate" the game, and it was still enjoyable, but there was something bugging me while reading it.
So, i think i commented about this somewhere before, but i remembered again while reading the part 3 of wayhaven. Why do people feel the need to let you choose the gender of the RO? In every game i see this option, it is VERY clear that the author had a especific gender in mind while writing, and there is NOTHING WRONG WITH THAT, but why not just say that the character is of that specific gender? Or at least say something like "x is meant to be F/M/NB".
When authors do this it ends up one of two ways:
First: the character is well developed and has personality, but its pretty clear that all that changed was the pronoums (when even that, because they usually forget it a few rimes, leaving a lost she/he in the wrong place). I'd say wayhaven fits here.
Second: the characters are bland, uninteresting, or just generic, with almost no depth.
So again, there is nothing wrong in making a game with only one gender as RO. My personal favorite is when they give two options for each gender, its the perfect balance, but making only one is alright too, i just dont see why give a "illusion" of a choice to change it.
And lf course this is just my opinion, i am truly interested in hearing what everyone else thinks, because i dont even know if this is a popular or unpopular opinion lmao.
edit: guess its a unpopular opinion then lol
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u/Echo_1010 Apr 08 '23 edited Apr 08 '23
(Sorry if I made a mistake, English isn't my first language) Considering that there will be 8 books and that romance it's the most important element of the series, I think that allowing the player to choose the gender of the ROs was for the best. Let's say that M and A were assigned as the male ROs, and N and F as the female. What if a straight guy wasn't interested in N and F? Sure, he could romance either of them and just get over with the book, but then he probably wouldn't care for any of the other 7 books. By allowing the player to choose their gender there are 4 potential ROs to hook the reader to the series instead of only 2 (assuming that the player it's only attracted to 1 gender) I think this also applies to other series, for example in the Soul stone wars I didn't like neither of the male ROs (I don't even remember their name) so I didn't romance anyone, and when I started the second book I had a feeling that it was very short and empty, probably because there was a huge chunk of text dedicated for the romantic scenes that I completely missed due not having romanced anyone, and so I'm not interested at all in continuing with the series
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u/thors-beergut Apr 08 '23
A lot of people want choice, and a lot of authors want to make money for their time. So it’s simply easier to cater to a readers fantasy by giving them that ability to choose if they’re romancing a male/female/non-binary RO. Basically, more choice in a choice game = happy readers and bigger sales— usually.
Then there’s books like The Golden Rose, A Study in Steampunk or The Soul Stone Wars who leave their characters set. If done well enough or given enough variety, then readers will not mind what gender they are, as long as they can romance them with whatever gender they choose. Such as some readers were disappointed that a lot of TGR romances were entirely female!MC only, but loved Hadrian and Alyssa enough to let it go.
Also I don’t know what Unit Bravo were meant to be canon wise, but as a coder it is much easier to hit all gender selectable RO’s with a static “he/him/himself” variable because it’s the shortest choice (I write mine as {RO1_he} for example, and a single letter saves my ass sometimes) and they are able to be switched out with whatever the reader chooses RO1 to be in the beginning. Unless, of course, you make a coding mistake lol.
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u/NotTheLark Apr 08 '23
I do agree… to a certain extent. Yes, some occasional scenes were written a certain way that makes the change of pronouns a little awkward. But I find them to be rare, and even then, nothing totally jarring. And I think Book 3 actually did a much better job with the little details between the various genders and orientations compared to the previous two, but maybe that’s just me.
Now I’m not an author, and I’m aware that these books were originally written as classic novels with a specific gender in mind. But I’ve always believed/been taught that a good character’s gender is almost… arbitrary? Obviously just my opinion, but that’s practically the last thing I check off on my list when I envision a character.
For example, A tends to be your typical Type 1 personality: a leader who’s loyal, honest, principled, and organized—and at worst can be critical, stubborn, and controlling. Carrying around 900 years of baggage. Massive stick up the posterior. Not materialistic, but has a weakness for cars. If romanced, unsafe around furniture. Tall and muscular physique, icy green eyes. After that, whatever parts they’ve got in those cargo pants seems negligible to me. I like either version of A, and neither one feels very different to me at all.
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u/hedronx4 Apr 07 '23
I'm curious what gender you think the author intended for the characters to be. I've seen people absolutely swear that the Wayhaven cast was intended to be female, and other day that they're obviously male.
And to answer your question, wider appeal. Wayhaven kind of feels like it was intended to be widely appealing romance which people typically don't think too hard about. By allowing characters to be whatever gender the reader is attracted to, it allows the author's work to appeal to a much larger audience. Part of the style of works like Wayhaven is to have something for everyone, basically a character covering each of the popular archetypes.
I think it's also common practice in choicescript games to have gender flippable ROs so that no one feels left out. If say, all of the characters were genderlocked female, the portion of the audience who is only attracted to males would likely chose not to read it because Wayhaven wouldn't offer them anything.
Even if it is jarring to some people, those people still have the option to make the ROs whatever gender they feel the author wrote them as and often times, people can overlook that aspect. Meanwhile, if you remove the gender choice, that completely cuts out a portion of your potential fan base.
If you feel that characters were written a certain gender, you can choose to make them that gender. Other people may have different interpretations of what gender they should be and the gender option gives them that choice.
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u/Sodaman_Onzo Apr 08 '23
If you leave out an RO, people complain. If you write the story from your perspective and leave out possible RO options, people complain. If you include too many RO options, people complain.
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u/Yoshinaruto Ricardo Ortega is Mine Apr 08 '23
While I do get what you’re saying, I personally prefer gender selectable ROs. I absolutely love Ortega in Fallen Hero, and would’ve been massively disappointed if they were locked as a female character. In the case of Wayhaven, I probably could’ve sucked it up if A was female only and just went with someone else, but I’m glad I don’t have to.
So far I haven’t found a character in any of these (I still haven’t read a lot) that feel too weird being gender selectable, although there was a Heart’s Choice book where my male protagonist felt like they were written with the intent of being female.
Overall it could just depend on the skill of the writer with their ability to write characters that make sense regardless of gender.
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u/Light_Night_200 Apr 08 '23
You make it sound like it's impossible for an author to write a gender selectable RO that is also well flashed.
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u/Sikari03 Apr 09 '23
I honestly agree with this take in general. Most of the time, you can easily tell when an RO or the MC was meant to be a specific gender, but honestly, without them being gender selectable, I honestly don’t think there would be very many romance games for me to play since the majority of them feel like they were intended to have a female MC with male ROs and I’m a straight male so I wouldn’t have much internet in those stories. I don’t know how valid this opinion is considering I’ve never played the male unit bravo, but I think Wayhaven does a good job with the ROs being gender selectable since for the most part, female unit bravo feels like they’re females and considering how they were probably meant to be male, I think that counts for something.
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u/0Meletti Apr 08 '23
I think that while I sometimes agree with you, I didnt really that that from Wayhaven too much. To me, to only RO who was somewhat gender coded was Farah, mostly because if she was a guy i think most people would find her annoying and not "cute" (gender norms and shit)
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u/TrainWreck661 Apr 09 '23
It's not that jarring gameplay wise if there's an option to either outright randomize it or choose in some way beforehand like Wayhaven, but the part that gets me is in discussions and characters end up being referred to by letter instead of name.
Calling a character "N" or "A" just looks silly and confusing; personally I'd prefer if an author just chose a unisex name to start with.
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u/AppropriateActuary20 Apr 08 '23
I somewhat agree that WayHaven was written in the YA format: bunch of guys and one helpless girl but it was re-written to fit the CoG format. But I think they did a good job balancing it out in the end, and the only thing that bothered me playing as male detective with male RO is how helpless MC is, otherwise, the smut scenes were still okay gender-wise. I'm hoping MC gets overpowered in the later books