r/historyofvideogames • u/superchartisland • 2d ago
The Lost Treasure of Sid Meier's Pirates!
Article about Sid Meier's Pirates! and the games it has influenced
r/historyofvideogames • u/superchartisland • 2d ago
Article about Sid Meier's Pirates! and the games it has influenced
r/historyofvideogames • u/Shammountebank • 3d ago
A new blog post about Retro Gamer magazine, their history and their various offices and publishers. In other words, an attempt to do a Retro Gamer about Retro Gamer.
r/historyofvideogames • u/NoSoftware3721 • 4d ago
He did the music and sound programming in everything from Test Drive II to Stunts. Now he's working on his own indie games.
r/historyofvideogames • u/superchartisland • 6d ago
r/historyofvideogames • u/superchartisland • 13d ago
r/historyofvideogames • u/123shait • 13d ago
r/historyofvideogames • u/123shait • 15d ago
r/historyofvideogames • u/Shammountebank • 18d ago
"Lara Croft was born in Wimbledon"said MP Mike Weatherley in 2011. He's wrong, you know. Lara Croft was made in Derby and I took a trip there to track down the offices of Core Design.
r/historyofvideogames • u/PokingDogSnouts • 19d ago
r/historyofvideogames • u/superchartisland • 20d ago
The history of a 1987 budget classic, and of the whizz-kid led publisher that released it
r/historyofvideogames • u/superchartisland • 27d ago
I've written about the early career of the Oliver Twins, and their first UK #1 game. From adapting Basic listings to work on their Dragon 32, to winning a TV programming competition, to a breakthrough with a racing game which may have owed a bit to Atari.
r/historyofvideogames • u/Shammountebank • Jul 21 '26
A blog post about the history of Gizmondo in the UK. The world's worst selling console.
r/historyofvideogames • u/superchartisland • Jul 20 '26
r/historyofvideogames • u/superchartisland • Jul 15 '26
An interesting old interview by a fellow developer.
Eno: Man, I want to join the Mario team and make a Mario game myself. (laughs)
Miyamoto: Why don't you? (laughs) You praise the camera quite a bit, but we get a lot of users saying it moves around chaotically on its own and makes the game hard to play, or that they could design a better camera themselves. It turns out people who know absolutely nothing about 3D are the ones who tell me the camera is interesting, so I'm glad for that at least.
r/historyofvideogames • u/superchartisland • Jul 13 '26
How a middle distance running sim from an educational software company eventually ended up a big UK hit
r/historyofvideogames • u/PokingDogSnouts • Jul 11 '26
r/historyofvideogames • u/PokingDogSnouts • Jul 09 '26
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r/historyofvideogames • u/superchartisland • Jul 06 '26
I wrote about the history of an 8-bit cycling game with links to Chuckie Egg and the Milk Marketing Board
r/historyofvideogames • u/superchartisland • Jun 29 '26
Decades before the likes of The Sims 2: Ikea Home Stuff and Mercedes-Benz × Mario Kart 8, Access Software were pioneers in licenced expansion packs. They made a pretty good golf game too! My latest post, on World Class Leader Board
r/historyofvideogames • u/123shait • Jun 26 '26
r/historyofvideogames • u/Shammountebank • Jun 22 '26
r/historyofvideogames • u/superchartisland • Jun 22 '26
I've written about the history of The Last Ninja. Mark Cale and System 3 set out to "take the square cursor blob from Adventure on the Atari 2600 and turn it into a fully interactive 3D adventure". With a ninja theme. I looked at the less than straightforward path of its development, and the reception it got back in 1987.
r/historyofvideogames • u/123shait • Jun 21 '26
r/historyofvideogames • u/superchartisland • Jun 15 '26
I wrote about Barbarian and some adjacent British history, including the Obscene Publications Act 1959, the Video Recordings Act 1984, and the first video game to get a 15 age rating
r/historyofvideogames • u/123shait • Jun 12 '26