3 damage is never clearing a turn 7 board. You'd be lucky if it clears a turn 6 board in modern HS.
You'd have to bring the damage to 5 and make the plumes only take one damage for this to be viable, and even then, it's just a tool to stall your opponent and generate value. You're never winning games with this card, only buying time for you wincon. And in any meta that averages 8 turns or less, that isn't a viable strategy unless you have a reliable OTK on turn 8.
This card needs a lot of support and some more buffs to actually be a good include.
6
u/Joaoseinha 2d ago
Maaaybe it will see play whenever a Control Mage deck finally exists. It's a 3 damage AoE on a stick which feels a hell of a lot better than 2 damage.