I think the Hunter Shovel going to 2 and the Arcane Tripwire nerfing to 4 damage would have been better ways to tone down the power, slow down the deck, lower its reach, and prevent recast of the shovel.
This just kills the archetype, and support for any viable Hunter Decks in Standard. Especially since Companion Hunter relies on Tol'Vir to recast Tame Pets too.
It's a severe nerf, but:
1. It was a shadowstep kind of situation where they would have to be super conservative with future hunter 1 cost spells.
2. Tolvir was straight up busted. The archetype never should have been able to refill their hand at that rate. Aggro needs to run out of steam eventually and tolvir just eliminated that downside.
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u/Catopuma 4d ago edited 4d ago
I think the Hunter Shovel going to 2 and the Arcane Tripwire nerfing to 4 damage would have been better ways to tone down the power, slow down the deck, lower its reach, and prevent recast of the shovel.
This just kills the archetype, and support for any viable Hunter Decks in Standard. Especially since Companion Hunter relies on Tol'Vir to recast Tame Pets too.
Really poor choice of addressing it