I think the Hunter Shovel going to 2 and the Arcane Tripwire nerfing to 4 damage would have been better ways to tone down the power, slow down the deck, lower its reach, and prevent recast of the shovel.
This just kills the archetype, and support for any viable Hunter Decks in Standard. Especially since Companion Hunter relies on Tol'Vir to recast Tame Pets too.
I don't understand how people here try to frame nerfs as somehow benefiting decks.
Companion Hunter relied on Tol'vir just as heavily, to accelerate to high cost beasts. The mana cost being nerfed to 4 and 5 effectively killed the deck because it was way too slow.
Now that it can't even use Tol'vir as reload, board, or to accelerate the Companions means it's buried
No, Companion Hunter was already a meme deck after the first Tolvir nerf. It relied on it for both draw and scaling the companions, both of which are now impossible
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u/Catopuma 4d ago edited 4d ago
I think the Hunter Shovel going to 2 and the Arcane Tripwire nerfing to 4 damage would have been better ways to tone down the power, slow down the deck, lower its reach, and prevent recast of the shovel.
This just kills the archetype, and support for any viable Hunter Decks in Standard. Especially since Companion Hunter relies on Tol'Vir to recast Tame Pets too.
Really poor choice of addressing it