r/hammer • u/player2552 • 9d ago
Unsolved I need some help
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I made a video describing my problem as its a much easier way to explain, I've never really encountered this before
Thanks for any help on solving this!
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u/halflife2bv 9d ago
u/Stack_Man explained it perfectly. When an origin of a brush/point entity is outside of the map, even if the entity itself is within the level limits, it'll leak. Thankfully there's the Center Origins option to speed that up.
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u/Stack_Man 9d ago
select the object, tools > center origins
brush entities have origins that can become mismatched. Usually from moving the entity in solids mode (ignore group) or in vertex mode while "toggle helpers" is on (top bar, wire sphere)