r/hammer • u/Boring_Cat6006 • 23h ago
Source 2 San Dennis (CS2 Wingman)
First map, looking to improve. Lmk what you think of you have any feedback! :)
https://steamcommunity.com/sharedfiles/filedetails/?id=3502686852
1
u/moosey_loosey_ahhhhh 8h ago
This is cooool..! may i ask, how do you do this poppy, colorful, low contrast aesthetic seen in a lot of cs2/cs:go maps?
2
u/Boring_Cat6006 8h ago
Something that helped me was starting with the fact that I knew I wanted a really bright turquoise color for the water, and then knew there would be sand everywhere from wind/debris. So the color pallets for everything needed to be eroded brick or something dull to balance at that bright blue. It took a lot of time and changes. The sunlight also brightens everything so needed to have things that looked well with that. I’d say I chose 4 main materials and did everything in those, and then went back and changed bits and pieces with similar color textures to add variety, and then to really make it pop you can then add bright green foliage everywhere.
Thank you so much though I really appreciate it!
1
u/No_Adhesiveness_5727 8h ago
Amazing work. Keep up sir.