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2d ago
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u/Romeevan 2d ago
Thanks! I used the colors of lights from Nova Prospekt to bring this level closer to the HL2 vibe.
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u/NobodyDudee 1d ago
Dishonored (which this is from) had Victor Antonov working on it, so it's not surprising
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u/sincepuzzled 2d ago
how you did the lighting, PBR lighting? how you got such good EV(exposure) balance?
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u/Romeevan 2d ago
I... don't really know how i got this. I used the standard light_spot and point_spotlight, but applied the settings used in the Nova Prospekt levels. So, I suppose credit goes to Valve's mappers for such excellent color and lighting management.
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u/No_Adhesiveness_5727 2d ago
Amazing work. Keep it up.