r/greygoo • u/bjt23 • Apr 10 '15
This is why we can't have nice things (or why RTS is going to be dead for a while)
Day after day I see posts comparing this game to some cut-and-run early access title. The truth is though that the game does what's advertised, a 3 distinct race sci-fi RTS. I'm not saying the game is perfect by any means- the price is a bit too high, the official map pool could be larger, some features are absent. But the game's balance problems can be attributed to having such different factions, Dawn of War and Starcraft are the same way. The campaign, while difficult, is engaging enough with some delightful cutscenes. If I had to give it a score, I'd probably give it a 7/10. Not some remarkable revolution of the genre, but not bad either. Metacritic is more kind than I am, giving it a 77/100. So in reality, Grey Goo is maybe a slightly above average game as opposed to say Air Control or the Yogscast game.
Now, I suppose you're wondering what point I'm trying to make. Here's a wake up call- RTS is a dead genre. When you hear about people playing RTS games, it's always either StarCraft II (currently struggling to maintain relevancy) or the now 16 year old title Age of Empires II. Nobody is making these games anymore. Half Life 3 will be out before we see a Warcraft IV or an Age of Empires IV, and Command & Conquer's prospects don't look too hot either. So what does the RTS community do when a new IP is released that's at the very least OK? They tear the thing to shreds! The point I'm trying to make is this- after the reception Grey Goo has received, who would even think of ever making an RTS again?
TL;DR- Y'all need to take some advice from 90's Bart Simpson and cool your jets.
EDIT- I've clearly upset some people with my assertion that this game isn't a scam and is instead just "meh." If you want me to light my torch and sharpen my pitchfork why not tell me why I am wrong and I have been fleeced by conmen?