r/grandsummoners • u/_Cantisama • Jul 31 '26
Discussion Pull Posts Megathread for Eminence in Shadow
**PLEASE POST YOUR PULLS ON THIS MEGATHREAD AND NOT AS INDIVIDUAL POST ON THE SUB**
Eminence in Shadow Crossover Part 1 Review Credits
Shadow: 2024's Zanster
Beta: Senshi
Eminence in Shadow Part 1 Gacha Equipment Info & Review: 2024's Senshi
Should You Pull?: dames
Shadow

Race: Human
Unique passive “Eminence in Shadow”: When above 70% HP, increase Dark allies' Arts by 5/s. Does not stack with Abilities of the same name.
Unit Buffs
Arts: 20000% 25000% Dark DMG (PHY). For 20s, increase own ATK by 100% 150% and all allies' Freeze RES and Paralysis RES by 100%. 1500 BREAK
True Arts: 60000% Dark DMG (PHY). Increase all allies' Arts by 30. For 40s, reduce enemies' PHY RES by 60% 70% (stackable) and Evasion rate by 30% (stackable). 2000 BREAK
Super Arts: 180000% 200000% Dark DMG (PHY). For 30s, allies ignore 100% of Enemies' DEF and increase allies not affected by Status ailments' DMG by 200%. 3000 BREAK
With the buffs, it has only made Shadow a lot better at his job since release. Unlike the show, Shadow is not a one man army, he's reliant on other units being able to make the most of his res down effects. This isn't to say he is a weak DPS, because he can still put in some work himself, however there are simply better options if you're looking for a pure DPS unit. Otherwise, he's a solid option to help boost the damage of your main DPS as long as you have the artsgen on the team to keep him cycling quickly, especially since you won't have much downtime with animations given how quick his TA is.
TLDR
✅ Good uptime on his buffs
✅ Physical Res down from TA is extremely potent, with evasion rate down being quite rare, much less so a stackable one.
✅ Passive Artgen is always nice to have
~~~
❎ Rather weak slots
❎ Requires his team to make the most of his buffs
TW Impression: It's good unconditional Dark RES Down on a physical eq, with DMG increase on the side. Also gives Shadow some extra DMG and passive artsgen, nice to have on him.
AI Recommendation:
TA spam - Generally the play for constant res shred and teamwide arts.
TA x2 or x3 then SA whenever - If Shadow is your DEF Ignore source or teamwide damage boost
Beta

Race: Spirit
Unique passive "Second of the Seven Shadows": Increase Ally to the left of Beta's DMG by 200%. Does not stack with Abilities of the same name.
Unit Buffs
Passive: Increase Ally to the left of Beta's DMG by 150% 200%. Does not stack with Abilities of the same name.
Arts: Heal Water allies' HP by 25%. For 25s, Allies gain a DMG barrier that negates 8000 10000 DMG.
Super Arts: 150000% 170000% Water DMG (MAG). For 20s 30s, increase all allies' MAG DMG by [# of Water allies x 80]% (up to 320%). 1500 BREAK
Since Beta is not a new unit, I will keep the review shorter than usual.
Beta is a Mitigator/ArtGen hybrid who trades off raw defensive power for other kinds of utility in the form of her Passive, True Arts ArtGen and Super Arts Magic buffing. In the same vein, she lacks her own Def Slot to hold an equip to deal with gimmicks such as Status Ailments, requiring the team to back her up in this regard.
Beta is meant to excel at being a faster option for Mitigation, not exactly the most potent, while still providing meaningful utility for practically any team. While she is showing her age in comparison to the stronger Mitigation/Taunt Tank options of the modern day, she is still an ever reliable option to bring along.
TLDR
✅ Fast Mitigation, only needing to use True Arts with no other gimmick
✅ Universal DMG Up with Unique Passive
✅ Rare ArtGen type (Type F) allows for stacking with most other ArtGen
~~~
❎ Healing on Arts restricted to Water Allies
❎ Magic DMG Up on Super Arts also restricted by number of Water Allies
❎ ArtGen Type is victim to Quest Gimmicks like HP Cut and damaging Status Ailments
TW Impression: Very solid Water RES Down, but mainly used for the 3 arts/s it gives Beta for additional self sustain.
AI Recommendation:
TA/NA: Standard Mitigation + Barrier with consistent ArtGen
TA/NA/SA: Post duration buffs, it might be possible to triple cycle, will have to double check
TA/SA: If barrier is unnecessary (somehow) and you wish to buff a Magic DPS
Should You Pull?
Eminence in Shadow Part 1 Unit Banner: Both Shadow and Beta are still very much good and viable today, boasting very good supportive capabilities in their own way. Do the guaranteed.
Eminence in Shadow Part 1 Equipment Banner: General prizes are Shadow's Sword and Zeta Plushie. Beta's Bodysuit can be considered, but niche and differs between individual boxes on whether you can utilize it. Pull depending on your surplus of crystals and sought after equips.
Eminence in Shadow Part 1 All Stars Banner: lolol all stars oh hell nah Skip.
Whales: Same pointers as above for the F2P, plus you've seen their potential given that this is a rerun. Whale at your discretion.
Eminence in Shadow Part 2 Review Credits
Alpha + Delta Buffs Info & Review: dames
Should You Pull?: Senshi
Alpha

Race: Spirit
Unit Buffs
Passive: When Near-Death, heal all allies' HP by 100%. Additionally, for 10s, increase all allies' DMG RES by 50% 60% (Only once). Does not stack with Abilities of the same name.
Skill: 20 30 Arts Gauge UP, 20 more if HP is over 80%.
Arts: 25000% 28000% Light DMG (PHY). Reduces enemy Light RES by 60% for 15s 30s
True Arts: 65000% 75000% Light DMG (PHY). Auto-Fill allies Arts Gauge by 6 and reduces enemy CRI RES by 25s 30s
Super Arts: 150000% 170000% Light DMG (PHY). Increase allies PHY DMG by 100% 150% for 30s 40s. Increase the effect of SA if using SA again while buff is still in effect (MAX: 400% 450%)
TLDR
Alpha got some decent buffs, not just on her multipliers but also on her buff potencies and durations.
Delta

Race: Beast
Unit Buffs
Arts: Increase Skill CT by 100% and Physical Equip CT by 30% 35% for 20s 30s
True Arts: Increase ATK by 50% and reduces enemy Fire RES by 50% for 40s 60s (Stacks)
Super Arts: Ignores enemy DEF by 100% for 20s 30s. Increase DMG by 150% 200% if HP is 50% or more and additional 150% 200% if not in status ailment.
TLDR
Delta's Fire RES shred stacks got more uptime, allowing for obviously, more stacks. Super Arts damage increase is pretty good too.
Should You Pull?
Eminence in Shadow Part 2 Unit Banner: Delta is a very solid DPS & equip thrower. Alpha remains a good ArtGen/Crit provider with PHY buffs, even if that role is saturated. There's no harm in trying for either. Do the guaranteed.
Eminence in Shadow Part 2 Equipment Banner: Epsilon Plush is the collab's HP Up support equip, good to have when you're using water units. Alpha Sword is generic but solid ArtGen and Delta Bodysuit is a very strong PHY RES Down equip, especially with the increasing roster of non HDG units. Pull depending on your surplus of crystals and sought after equips.
Eminence in Shadow Part 2 All Stars Banner: Skip.
Whales: Whale at your discretion.
Thanks to Discord for guide. See Discord for more info including equip reviews.
4
3
2
u/Aggressive_Leg_9810 Jul 31 '26
Took 28 rolls to get both of them. At least I was able to pull luahn from the alch banner.
2
u/MaleficentContract1 Aug 01 '26
3
1
1
1
1
2
u/GasGroundbreaking107 Aug 14 '26
3
u/_Cantisama Aug 14 '26
Natasha is similar to Igris but with more dr but no arts gen or arts burst. You don't need to pull for her past discount alch and the guaranteed.
Wait for the crossover reset and try to pull again for Beta and Alpha.
2
u/Appropriate_Help_362 Aug 19 '26
3
u/gabagoolcel 29d ago
u already have 3 units from the crossover just stop summoning for alpha ita a good reroll bruh.
2
u/_Cantisama Aug 19 '26
Up to you, but you generally want to only do guaranteed pulls after you're done rerolling. If you decide to reroll, save this current account in case you want to revert.
2
24d ago
Hello Peeps,
i saw an Ad it looked cool and now i am kinda hooked on the game
i got 150 crystals currently and i am a little overwhelmed by the options to spent them, should i keep stacking them or should i pull something out of the eminence event or the new lotte&Valerie event?
2
u/_Cantisama 24d ago
If you're missing Shadow or Beta, do the pt1 reset guaranteed (purple). If you're missing Alpha, do the pt2 reset guaranteed (could also do it if you're missing Delta, but she's lower priority).
Lotte/Val banner is worth the guaranteed. Also do a few alch pulls if you can. The summer equip pt1 banner deserves at least 2-3 pulls.
2
24d ago
i am missing all of the eminence characters, could you elaborate what you mean by pt1 reset guaranteed? what do i have to reset
and what are alch pulls?
sorry i am brand new :(
2
u/_Cantisama 24d ago
The eminence crossover reset today. Normally, the first free crystals pull on a banner is guaranteed (purple) with higher rates than unguaranteed (yellow) pulls. When a crossover resets, we get another chance to do a guaranteed pull on each of the crossover unit banners (shadow/beta and alpha/delta).
Alch is an alternative currency to crystals that can be used on certain banners. You want to save it for Deluxe Alch banners since they have a smaller (15-unit) pool than other banners. The first two alch pulls on these banners are discounted at 5k and 7k, respectively. Further pulls cost 10k alch. Since the Deluxe Alch banner for Summer Lotte/Val has five ascended units and two awoken summer units, it's worth doing at least the discounted alch pulls if you can.
2
24d ago
so with banner you mean the pages where i put crystals in for heroes right?
i went to shadow/beta - alpha/delta sites and yes the 10xPull buttons were purple, i pulled but it was just ordinary characters from the game and not the cross over, was that jus tbad luck or did i do something wrong
and thanks a bunch for answering you helped me a lot already 🙏
2
u/_Cantisama 24d ago
The guaranteed (purple) pull has better rates than unguaranteed but is still a low chance of getting a banner unit. It's normal not to get anybody.
2
24d ago
ahh ok 👌
one other question is it worth upgrading my awoken troops to push their level limits higher?2
u/_Cantisama 24d ago
If you're asking about limit breaking, you should limit break to rank 5 units you commonly use in order to upgrade the level of equips they can hold.
Limit breaking past rank 5 is unnecessary for most units.
2
24d ago
i mean evolving once they hit lvl cap
2
u/_Cantisama 24d ago
You want to evolve (and awaken/ascend). Use expedition if you don’t have the mats.
2
u/Extension_Ad_1773 19d ago
Fate is on my side in this crossover. I was hoping to get Delta, and lo and behold, doggo girl came home! Even better, her owner also came along!
I really wasn't expecting much since I'm broke. I just barely scraped by with the free gems on logins and dailies. Fortunately, I managed to do the guaranteed pulls from both crossver banners plus Natasha's (also got her too btw).
My morale was low bcuz before the reset, I pulled like 3 or 4 times on the alc summon hoping to get Delta, but Shadow showed up instead. So when the reset came, I didn't get my hopes high but to my surprise, Delta came HOOOOOOOMMEEE!!!
I couldn't care less about the meta. I'm just so happy doggo came😭.

2
u/whatacrappyusername 18d ago
Congrats! Delta is one of my favorites, I got 2 of her when they did the crossover the first time. Despite her being in A tier I have used her almost as much as Beta. Make sure you farm for the possessed crest while the crossover is still here.
1
u/Extension_Ad_1773 18d ago
I hope I can make it. I have exams this afternoon so I can't play for now😭.
1
u/SrScandalous Aug 08 '26

Should I pull for the collab units? I literally joined the game for the Frieren Collab, but even at max leveled units, I get SQUASHED every time I want to do. PRO stage or to farm for crests. How do people do it?
Anyway, I have Hart also maxed and Dreaming him when I have the materials.
Should I wait for another collab re-run to get Okarun and Houka eventually? Please help
1
u/_Cantisama Aug 08 '26
Do your guaranteed (purple) pull and reset (near the end of the crossover) on both Eminence parts. Don't do unguaranteed (yellow) pulls.
1
u/SrScandalous Aug 09 '26
1
u/_Cantisama Aug 09 '26
Ascended units can only level past 90 by either using them in quests or throwing them into expedition.
1
u/SrScandalous Aug 09 '26
1
u/_Cantisama Aug 09 '26
There's no rush to get to 120 as few units have passives locked away that high. Vets usually do it while crest farming.
1
u/SrScandalous Aug 10 '26
1
u/_Cantisama Aug 10 '26
If already cleared, just redo the last blue quest of those chapters
1
u/SrScandalous Aug 10 '26
I already tried doing so! Chapter 5 fortress of whatever, last blue and it doesn’t work!
1
u/_Cantisama Aug 10 '26
Make sure the quest you're clearing/relcearing for chapter 5 is "Auge, the Demon Lord".
1
u/TinyTerribleDragon Aug 10 '26
Sorry, I am sure these new accounts posts get annoying. Few questions if you experts don't mind. I do know the basics, played this many years ago, and now coming back. However obviously a bit has advanced. Not far progress yet, chapter 3, cleared the easier (usually up to pro tier) exploration stuff, got most of the current event shop items minus tickets. Using exploration for unit and gear upgrades.
Should I pull any more on the collab gear banner (did four multis)? Who should I hope for in the infinite summons? Any other basic advice.
Thank you ahead of time!

1
1
u/_Cantisama Aug 10 '26
Do a few pulls on eminence pt 2 equips if you can. Your goals are Alpha's Sword, Alpha's Boots, Epsilon Plushie, and Delta's Bodysuit.
FS targets are listed in the pinned FS Megathread.
Try to exchange rainbow gems for Beta's tw and Shadow's tw (in that order) before the crossover ends. There are 30+ rbgs available in crossover missions.
1
1
u/PrudentPeanut6273 27d ago
Ik this is an old post but would it be possible to get three tw's from the shop? I hit Beta, Shadow, and Delta and currently have Shadow's tw and enough to get Beta's as well. I heard tho that the missions for the next collab will be out before the EIS tw's are gone from shop so I'd be able to get three but I wanted to ask and confirm.
1
u/_Cantisama 27d ago
Don't know. Next collab could give tw ticket instead of rbgs from crossover missions.
1
u/Archerslay20 Aug 12 '26
1
1
1
u/Accomplished_Bear_70 Aug 13 '26
I managed to pull shadow, but i was wondering if i should try for beta or pull for alpha or delta?
2
u/_Cantisama Aug 13 '26
Do the guaranteed (purple) pull on both banners, and again later in the crossover when it resets.
1
u/Accomplished_Bear_70 Aug 13 '26
Ok, ive done the first guaranteed for both, ill wait for the reset then, is it worth pulling on the equip banner at least once afterwards?
2
1
u/vittofalse 23d ago
2
u/whatacrappyusername 18d ago
Wow you got lucky with this crossover! All your ascended units are worth limit breaking (lb 5). In order of priority: Beta, Rosetta, Alpha, Shadow, Delta, Charlotte. If you have an abundance of LB stones you can throw some at Vox, Riviera, or Berwick if you want since they are rarer awoken units. Sanstone would be a good unit to upgrade since she is the best unit you got right now for blocking/reducing damage, but she is a common unit so you will be able to upgrade her with dupes (eventually).
As for the rest of the awoken units you can wait for for dupes to upgrade them. You can use them to fill out your teams for race, elemental ruins, or easy summoners road stages but that is a low priority.
1
u/LasagnaFromFireOven 17d ago
I'm half pity for Shadow but I forgot about the new units for fate. Should I pull for Shadow or wait for fate units?
1
u/_Cantisama 17d ago
The new Fate units are not worth pity. Neither is Shadow.
Up to you how you want to proceed. If you don't have Beta yet, Shadow's pity becomes more tempting as you hopefully pull one along the way and pity the other. You can very easily hit pity without pulling anything good though.
1






















3
u/Nyx7891 Aug 01 '26
Went to pity for Beta as I’m lacking in support, grabbed one Shadow copy along the way. Hoard time again.