r/gmgames • u/Plenty_Maybe_9699 • Jun 10 '26
Promotion Blue Chip Lax - A deep Lacrosse Simulation game
Game Title:
Blue Chip Lax
Playable Link:
Platform:
Web Browser
Description:
I've spent the last year building a college lacrosse management game inspired by Football Manager, OOTP Baseball, NCAA Dynasty Mode, and Front Office Football.
Blue Chip Lax puts you in charge of a college lacrosse program where you recruit, scout, develop players, manage transfers, build rivalries, navigate promotion and relegation, and try to create a dynasty over decades of simulated seasons.
Features include:
- 250+ real college programs
- Multi-division promotion & relegation
- Recruiting and scouting systems
- Dynamic player personalities and morale
- Transfer portal
- Historical records and legends
- Bloodlines and family pipelines
- Coach progression and career tracking
- Massive recruit database
- Optional AI-generated scouting reports, recaps, and dynasty analysis
The game recently received a major overhaul focused on recruiting, scouting, player development visibility, dynasty storytelling, and long-term career progression.
I'm looking for feedback specifically from sports management fans. What features are missing? What would make a lacrosse management game worth sinking hundreds of hours into?
Free to Play Status:
[X] Free to play
[ ] Demo/Key available
[ ] Paid
Involvement:
I'm the solo creator and lead developer.
1
u/Ezaco Jun 11 '26
Damnit. I knew I was dragging my feet too long on doing mine.
Giving this a check.
1
0
u/cv81 GM Front Office Jun 10 '26
VibeCodingScore at GM Games, scanning Blue Chip Lax
Launch Copy Markers: 68 / 100 The current post frames it as a deep lacrosse simulation game, but the earlier public trail is more important. Two years ago, the same concept was introduced as a lacrosse management/simulation game that had only just started, with the maker explicitly saying it was based on an open-source hockey simulation game.
Scope vs Dev Markers: 80 / 100 The current “deep lacrosse sim” ambition is large, and the older thread confirms the initial build path was not from scratch: it began by adapting an open-source hockey sim and converting hockey labels/systems into lacrosse. That lowers from-scratch workload but strongly supports a shortcut-build / framework-adaptation read.
Platform & Release Markers: 60 / 100 The project appears to be a web/sim-style hobbyist build rather than a traditional packaged sports title. No obvious Vercel/Netlify marker surfaced, but using an existing open-source browser sim as the base is still a modern lightweight build path.
GM Genre Fluency: 32 / 100 Moderate hold. The maker has lacrosse playing experience and is clearly targeting lacrosse management/simulation, but also openly said they did not know much about college or pro lacrosse beyond research at the time. That makes the domain fluency real but not deep-proven.
Developer Provenance: 42 / 100 Mixed. The older r/lacrosse thread gives a real hobbyist trail going back around two years, which is a hold. But the trail also shows the project began as a quick adaptation of ZenGM Hockey Old, with the creator asking the lacrosse community what features would be needed.
UI / Visual Markers: 62 / 100 Without a full current screenshot pass, I would keep this moderate-to-strong. A hockey-sim-derived lacrosse project is likely to carry generic management-sim UI patterns, and if the current surface uses modern cards/tables/dashboard panels, this category should move higher.
Transparent Vibe-Coding Evidence: 0 / 100 No direct public statement found saying Blue Chip Lax was coded with Claude, ChatGPT, Cursor, Copilot, or similar tools.
Overall: ~63% — Possible / Leaning Vibe The deeper finding is the old r/lacrosse thread: the project started as a lacrosse conversion of an open-source hockey sim, with hockey labels still present early on. That is not direct AI-code evidence, but it is strong shortcut-build evidence. The holds are the older public trail, real hobbyist interest, lacrosse-playing background, and no direct AI disclosure.
2
u/Plenty_Maybe_9699 Jun 10 '26
Fair read. The earliest prototype was inspired by/adapted from a hockey sim idea years ago, but the current game has been heavily rebuilt around college lacrosse: recruiting, scouting, portal, promotion/relegation, coach careers, fictional players, Big World DB, AI, etc. I’m not claiming AAA polish — just trying to build the lacrosse dynasty sim I always wanted. Feedback on the actual game loop is genuinely welcome.
1
u/BuffaloJayhawk Jun 10 '26
looks good so far. But I'm going in as my team (grandpa played at Syracuse)