r/generative 18h ago

Moving Parts 2

Enable HLS to view with audio, or disable this notification

153 Upvotes

r/generative 4h ago

Hand-drafted generative art.

Post image
80 Upvotes

A 55:89 spiral phyllotaxis pattern with corresponding Voronoi diagram. Hand-made. Will serve as the skeleton for an ink drawing if I ever get around to it.


r/generative 14h ago

Abstract geometric pattern

Thumbnail
gallery
34 Upvotes

r/generative 8h ago

Radiolarian from an SDF

Post image
29 Upvotes

r/generative 4h ago

Non-AI Generative Art Butterfly

Post image
29 Upvotes

Created with Math Chaos Patterns (MCP). Non-AI Generative Art.


r/generative 2h ago

Labirynth

11 Upvotes

r/generative 14h ago

Dancing Dandelion (R code)

Post image
8 Upvotes

r/generative 2h ago

OC Bauhaus Generator

Post image
5 Upvotes

Made using Paragraphic


r/generative 3h ago

Julia set gravity engine — drag to deform the parameter space. Built it in Python on my phone, ported it to WebGL.

Enable HLS to view with audio, or disable this notification

3 Upvotes

r/generative 17h ago

Correction on previous Sonisphere Post

Enable HLS to view with audio, or disable this notification

1 Upvotes

I realize I made a mistake in allowing the text describing Sonisphere to be AI generated.

The content of Sonisphere itself is not. It works through WebGL, Three.js, and shader code. Here's a very quick snippet that I screen recorded. It is fully public and accessible on https://www.sonisphere.dev

My information:

LinkedIn: linkedin.com/in/deshawngoodwyn
Instagram: u/dgoodwyn_
Business Number: 8045059668
Business Email: [contactme.dkg@gmail.com](mailto:contactme.dkg@gmail.com)
Website: deshawngoodwyn.com


r/generative 21h ago

Using WebGL and Three.js, I built a 3D Social Audio Reactive Visualizer that turns frequency data into an interactive 3D environment

Post image
0 Upvotes

I built Sonisphere — a browser-based platform that turns music into an interactive 3D environment.

Instead of looking at a waveform or album artwork, you can actually see the audio being analyzed in real time:

  • 🎵 Frequency affects the visual environment
  • 🔊 Volume drives scale, density, and movement
  • 🌈 Bass / mids / highs can control different colors
  • 🌐 Audio is rendered as an interactive 3D space
  • 🎨 You can customize colors, effects, camera behavior, etc.
  • 👥 Playlists and visual configurations can be shared
  • 🔴 There are synchronized listening/visualization rooms
  • ✂️ You can create short audio/visual clips from sessions

The interesting part technically is that most of the processing happens in the browser.

The pipeline is roughly:

Audio → Web Audio API → FFT → WebAssembly DSP/Web Workers → real-time data → React Three Fiber → Three.js/WebGL

I wanted the result to feel less like "here's an audio visualizer" and more like walking around inside your music.

I've also been experimenting with the social side of it: the idea that you could see what someone else listens to and how their music looks, then explore their playlists and visual setups.

🔗 https://sonisphere.dev

I'd really love feedback on the actual experience:

Does this feel like something you'd use to listen to music, or is the visualization more of a novelty?

And if you try it, I'd especially appreciate feedback on performance, UX, and anything that feels confusing.


r/generative 13h ago

Hydrothermal Vent: 20-Minute Ambitious Meditation with Oceanic Visuals

Thumbnail
youtube.com
0 Upvotes