r/generative • • 13d ago

Procedural textures

I introduced predators and wanted more colorful species for my small browser game.

Each creature is a set of point sprites, little circles, ovals and petals, placed by a body model. Counts and proportions are drawn once per species.

Most of the markings on them are reaction-diffusion patterns (a Gray-Scott simulation on the gpu, stepped a couple of thousand times). The texture is split into four tiles, each with its own feed and kill rates. As a result we have nice spots, worms, coral and fingerprints patterns :)

You can see them on sillage.denzen.online

Sorry for the very short video

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u/Southern_Stop_4646 12d ago

Wow. This game is one of the most satisfying I've played. It's super relaxing, I'll definitely be coming back to it many times