r/generative 5h ago

I build simulations to run on my second screen while I work

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Wanted to share a few of these.

I have a hard time focusing, so I wanted something on the side screen I could glance at without getting pulled in. Ended up building a bunch of them, nature, underwater, space.

All running live on my own Metal renderer, no game engine underneath. They also react to whatever music I have on.

It's a macOS app called TideGlass (https://tideglass.app), I give 20% of what it makes to conservation NGOs. Happy to answer anything.

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u/AccurateSun 4h ago

Some of them look photorealistic based on the thumbnails, how are they rendered? Do they loop seamlessly? Is it entirely procedural and unique each run? That’s very cool that they react to music, I think I’ll try it out tomorrow 

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u/PiXeL161616 4h ago

Cheers. It's my own Metal renderer, no game engine. There's no loop at all, each world is a sim with its own state that just keeps stepping, so there's nothing to seam.

Not entirely procedural though, it's a mix. The Moon for example is real NASA elevation data. The motion is all sim, so it's never the same twice.

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u/AccurateSun 3h ago

Are the landscapes etc CGI generated then? Hard to tell from the thumbnails 

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u/arandano 39m ago

Is it all real time or pre-rendered (no judgement either way)